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Are You Looking for Fresh, Exciting Ways to Energize Your Classroom?
Written by an educator with 40 years of experience in marketing and graphic arts, this book empowers professors in higher education and teachers in K-12 to build unforgettable, interactive, and impactful learning experiences for their students.
Transform Your Teaching with Engaging, Interactive Digital Games!
This field-tested approach doesn't just tell you why games enhance learning, it shows you exactly how to design digital games that captivate students. Using free, easy-to-use tools, you'll learn to create escape rooms, scavenger hunts, and more-no tech expertise required.
Inside this full-color book you will find:9+ unique game ideas to get you started
23 helpful resource links to use to develop games
Planning worksheet to keep you organized
5 ready-to-use stories to incorporate in your games
5 sample game links for inspiration
Go beyond gamification and experience the excitement and results of game-based learning. Buy now and start your digital game building journey today!
A propos de l'auteur
Karen Lee Hansen is an adjunct instructor at York College of Pennsylvania's Graham School of Business, teaching undergraduate marketing and international business courses for over twelve years. As the founder and owner of Hansen Professional Services for ten years, Karen performed marketing consulting and design services for businesses and non-profits. Before starting her consulting business, she was the Vice President of Marketing for a manufacturing firm in York, Pennsylvania, where she worked for over thirty years in marketing and graphic design. She earned a Bachelor of Science in Marketing from York College of Pennsylvania and a Master of Business Administration from the University of Baltimore. Both degrees were received with honors.