Fr. 64.00

Arduino Wearables

Anglais · Livre de poche

Expédition généralement dans un délai de 6 à 7 semaines

Description

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You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations.
This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned:

  • Electronics basics
  • How to prototype successfully
  • Arduino programming
  • How to design and build your own wearable Arduino creations
Along the way you'll create fun and inspiring wearables, such as:
  • An LED bracelet: learn the basics of wearable electronics
  • A synthesizer tie: accept user input and create output in response
  • A solar-powered glow in the dark bag: create self-sufficient wearables
  • A shape memory flower: store state and manipulate your wearables
  • An EL wire dress: add designer touches to your wearables
  • A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables
Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

Table des matières

1. Introduction2. Software3. Hardware4. Smart materials5. LED bracelet6. Solar powered glow in the dark bag7. Synthesizer tie8. Zipper bag alarm9. Beat box hoodie10. Sunshine umbrella11. Beat dress12. Shape memory flower13. EL wire dress14. Making hardware tiny

Résumé

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations.

This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned:


Electronics basics
How to prototype successfully
Arduino programming
How to design and build your own wearable Arduino creations

Along the way you'll create fun and inspiring wearables, such as: 

An LED bracelet: learn the basics of wearable electronics
A synthesizer tie: accept user input and create output in response
A solar-powered glow in the dark bag: create self-sufficient wearables
A shape memory flower: store state and manipulate your wearables
An EL wire dress: add designer touches to your wearables
A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables

Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

Détails du produit

Auteurs Tony Olsson
Edition Springer, Berlin
 
Langues Anglais
Format d'édition Livre de poche
Sortie 01.07.2012
 
EAN 9781430243595
ISBN 978-1-4302-4359-5
Pages 336
Dimensions 192 mm x 17 mm x 233 mm
Poids 628 g
Illustrations XIX, 336 p.
Thème Technology in Action
Catégories Sciences naturelles, médecine, informatique, technique > Informatique, ordinateurs > Hardware

Maker, B, Computer Applications, Computer and Information Systems Applications, Application software, Information technology: general issues, Professional and Applied Computing, Computer input-output equipment, Hardware and Maker

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