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Beginning Blender - Open Source 3D Modeling, Animation, and Game Design. Learn everything you need to know to create your own 3D design and animation projects

Englisch · Taschenbuch

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Beschreibung

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A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.
Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.

Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Inhaltsverzeichnis

History and Installation.- The Interface.- Modeling.- Lighting and Procedural Textures.- UV Mapping.- Curves and NURBS.- Basic Rigging and Animation.- Advanced Rigging.- Making Movies.- Particles and Physics.- The Game Engine.- Going Further.

Über den Autor / die Autorin

Lance Flavell is a 3D modeling and animation teacher with an animation diploma from Auckland's Media Design School in New Zealand. He has a strong interest in teaching students how to use open source software, especially Blender, to create and explore 3D computer graphics.

Zusammenfassung

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.
Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. 

Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Produktdetails

Autoren Lance Flavell
Verlag Apress
 
Sprache Englisch
Produktform Taschenbuch
Erschienen 14.02.2011
 
EAN 9781430231264
ISBN 978-1-4302-3126-4
Seiten 415
Abmessung 181 mm x 27 mm x 234 mm
Gewicht 848 g
Illustration XVIII, 415 p. 489 illus., 466 illus. in color.
Serien Expert's Voice in Open Source
The Expert's Voice in Open Source
Themen Naturwissenschaften, Medizin, Informatik, Technik > Informatik, EDV > Anwendungs-Software

B, Modeling, Textur, rendering, Computer Graphics, Professional and Applied Computing

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