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Informationen zum Autor Allison Druin is assistant professor at the University of Maryland, both in the Institute for Advanced Computer Studies and the College of Education in the Department of Human Development. Her recent work has focused on developing-with children as her design partners-new robotic storytelling technologies. Druin is the editor of The Design of Children's Technology and coauthor of Designing Multimedia Environments for Children (John Wiley & Sons, 1996). Klappentext Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children. Inhaltsverzeichnis Foreword: Water Jugs and Ringtones Jason Bellone Introduction: Defining Mobile Technologies, Children and Learning Allison Druin Section 1. The Landscape 1. How Mobile Technologies Are Changing the Way Children Learn Yvonne Rogers, Sara Price 2. Harnessing the Potential of Mobile Technologies for Children and Learning Carly Shuler, Dixie Ching, Armanda Lewis, Michael H. Levine, Joan Ganz Cooney Center at Sesame Workshop 3. Pocket Rockets: The Past, Present and Future of Children's Portable Computing Warren Buckleitner 4. Social Impacts of Mobile Technologies for Children: Keystone or Invasive Species? Christopher Hoadley 5. A Disruption is Coming: A Primer for Educators on the Mobile Technology Revolution Elliot Soloway Section 2. Designing Mobile Technologies 6. Mobile Interaction Design Matters Matt Jones 7. A Child's Mobile Digital Library: Collaboration, Community, and Change Jerry Fails, Allison Druin, Ben Bederson, Ann Weeks, Anne Rose 8. Adding Space and Senses to Mobile World Exploration Maria Joao Silva, Cristina, Azevedo Gomes, Bruno Pestana, Joao Correia Lopes, Maria Jose Marcelino, Cristina Gouveia, Alexandra Fonseca 9. LeapFrog Learning Design: Playful Approaches to Literacy, from LeapPad to the Tag Reading System Jim Gray, Jennae Bulat, Carolyn Jaynes, Leap Frog, and Anne Cunningham 10. Designing the Intel-Powered Classmate PC Ramon Morales Section 3. Learning and Use 11. Early OLPC Experiences in a Rural Uruguayan School Juan Pablo Hourcade, Daiana Beitler, Fernando Cormenzana, Pablo Flores 12. It's Mine;: Kids Carrying Their Culture Wherever They Go Lisa Guernsey 13. Mobile Technologies in Support of Young Children's Learning Glenda Revelle 14. Mobile Technologies for Parent-Child Relationships Svetlana Yarosh, Hilary Davis, Paulina Modlitba Soderlund, Mikael Skov, Frank Vetere 15. Using Mobile Technology to Unite (for) Children Christopher Fabian and Erica Kochi 16. Designing the Future Janet Read and Allison Druin ...