Fr. 238.00

Innovating Education with AI - Selected Proceedings of 2024 4th Asia Education Technology Symposium

Englisch · Fester Einband

Versand in der Regel in 2 bis 3 Wochen (Titel wird auf Bestellung gedruckt)

Beschreibung

Mehr lesen

This book delves into the intersection of technology and education, providing a comprehensive exploration of three key areas: technological issues in education, computer-supported collaborative work, and educational software and serious games. It goes beyond traditional discussions by focusing on the incorporation of Artificial Intelligence (AI) generative tools and their pedagogical implications, institutional policies, and ethical considerations. By addressing areas such as blended learning, social media integration, gamified learning experiences, and the incorporation of AI generative tools, this book provides educators, researchers, and practitioners with valuable insights into harnessing the power of technology, specifically AI, to enhance teaching and learning outcomes.

Inhaltsverzeichnis

Introduction: Exploring the Intersection of Technology and Education.- Technological Challenges and Opportunities in Education.- E-Learning and Mobile Learning: Harnessing Technology for Personalized Education.- Blended Learning: Integrating Virtual and Physical Classrooms with AI.- Collaborative Learning Environments: Enhancing Collaboration with AI.- Social Media and Web 2.0: Leveraging AI for Social Learning.- Virtual Laboratories and Simulation Tools: Experiential Learning with AI.- Learning Management Systems (LMS) and Managed Learning Environments (MLEs): AI-Driven Solutions for Education.- ICT Skills for Teachers: Preparing Educators for the Digital Age.- Computer-Supported Collaborative Work: Collaboration with AI Tools.- Virtual Learning Environments: Immersive Learning with AI.- Web Technologies for Education: AI-Driven Web-Based Solutions.- Educational Software and Tools: Optimizing Learning Outcomes with AI.- Serious Games and Gamification: Engaging Learners with AI-Driven Games.- 3D Applications and Virtual Reality: Transforming Education with AI and Immersive Tech.- Video-Based Learning: Enhanced Engagement and Personalization with AI.- Conclusion: Future Directions in Tech-Infused Education: Ethical Considerations and Policy Implications.

Über den Autor / die Autorin










Professor Eric Cheng is the Vice President (Academic) of Yew Chung College of Early Childhood Education, Hong Kong. He specializes in Knowledge Management, Lesson Study, and Artificial Intelligence (AI) in Education, and earned his Doctorate in education management from the University of Leicester, United Kingdom. His research investigates strategies for schools to optimize pedagogical knowledge assets for enhanced student learning and sustainable development. As a Principal Investigator, Professor Cheng has initiated over 20 research projects in Knowledge Management and School Improvement, securing competitive funding. He has published over 80 international journal papers, book chapters, and ten academic books.


Produktdetails

Mitarbeit Eric C. K. Cheng (Herausgeber)
Verlag Springer, Berlin
 
Sprache Englisch
Produktform Fester Einband
Erschienen 16.04.2025
 
EAN 9789819649518
ISBN 978-981-9649-51-8
Seiten 217
Abmessung 155 mm x 16 mm x 235 mm
Gewicht 461 g
Illustration XIV, 217 p. 49 illus., 36 illus. in color.
Serie Lecture Notes in Educational Technology
Thema Geisteswissenschaften, Kunst, Musik > Pädagogik > Schulpädagogik, Didaktik, Methodik

Kundenrezensionen

Zu diesem Artikel wurden noch keine Rezensionen verfasst. Schreibe die erste Bewertung und sei anderen Benutzern bei der Kaufentscheidung behilflich.

Schreibe eine Rezension

Top oder Flop? Schreibe deine eigene Rezension.

Für Mitteilungen an CeDe.ch kannst du das Kontaktformular benutzen.

Die mit * markierten Eingabefelder müssen zwingend ausgefüllt werden.

Mit dem Absenden dieses Formulars erklärst du dich mit unseren Datenschutzbestimmungen einverstanden.