Mehr lesen
This is the first comprehensive textbook for students of human-computer interaction. The book revises and synthesizes topics including design, engineering, empirical methods, and technology. It acknowledges the many challenges that practitioners face and identifies the solution principles that can be used to tackle them.
Inhaltsverzeichnis
- I Overview of Human-Computer Interaction
- 1: Introduction to human-computer interaction
- II Understanding People
- 2: Introduction to Understanding People
- 3: Perception
- 4: Motor Control
- 5: Cognition
- 6: Needs and Motivations
- 7: Experience
- 8: Collaboration
- 9: Communication
- III User Research
- 10: Introduction to User Research
- 11: Interviews
- 12: Field Research
- 13: Survey Research
- 14: Unobtrusive Research
- 15: Representations of User Research
- IV Understanding Interaction
- 16: Introduction to Interaction
- 17: Information and Control
- 18: Dialogue
- 19: Tool Use
- 20: Automation
- 21: Rationality
- 22: Practice
- V User Interfaces
- 23: Introduction to User Interfaces
- 24: Input Devices
- 25: Displays
- 26: Interaction Techniques
- 27: Commands and Navigation
- 28: Graphical User Interfaces
- 29: Reality-Based Interaction
- VI Design
- 30: Introduction to Design
- 31: Design Cognition
- 32: Design Practice
- 33: Design Processes
- VII Engineering
- 34: Introduction to Engineering
- 35: Systems
- 36: Design Engineering
- 37: Safety and Risk
- 38: Software
- 39: Computational Representations and Models
- VIII Evaluation
- 40: Introduction to Evaluation
- 41: Analytical Evaluation Methods
- 42: Think-aloud Studies
- 43: Experiments
- 44: Field Evaluations
- IX Conclusion
- 45: Growing into the HCI Discipline
- 46: Summary: HCI's Principles
Über den Autor / die Autorin
Kasper Hornbæk is a Professor of Computer Science at the University of Copenhagen. His core research interests are in human-computer interaction, theories of interaction, user experience, and extended reality.
Per Ola Kristensson is a Professor of Interactive Systems Engineering in the Department of Engineering at the University of Cambridge and a Fellow of Trinity College, Cambridge. He leads the Intelligent Interactive Systems group, which belongs to the Engineering Design Centre. He is also a co-founder and co-director of the Centre for Human-Inspired Artificial Intelligence at the University of Cambridge.
Antti Oulasvirta is a Professor of User Interfaces in the Department of Information and Communications Engineering at Aalto University. He leads the Computational Behaviour Lab. He is a computational cognitive scientist with an interest in predictive models of human performance in interactive computing.
Zusammenfassung
This is the first comprehensive textbook for students of human-computer interaction. The book revises and synthesizes topics including design, engineering, empirical methods, and technology. It acknowledges the many challenges that practitioners face and identifies the solution principles that can be used to tackle them.