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Video Games and Mental Health - Perspectives of Psychology and Game Design

Englisch · Taschenbuch

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Beschreibung

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How do video games and mental health intersect from the perspectives of psychology and game design? In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established practices in diagnostics, digital medicine, therapy, and self-help to develop innovative and accessible tools; the latter follows in the tradition of games d'auteur, addressing the topic of mental health from a personal perspective. The contributors to this volume inspect current trends and future perspectives related to these phenomena to inform the work of psychologists and game designers.

Über den Autor / die Autorin

Federico Alvarez Igarzábal is a postdoctoral researcher at the Institute for Frontier Areas of Psychology and Mental Health in Freiburg, Germany, working in the EU-funded project VIRTUALTIMES. His research focuses primarily on the temporality of video games from a formalist and cognitive-scientific perspective. He obtained his PhD at the Institute of Media Culture and Theatre of the University of Cologne and the Cologne Game Lab of the TH Köln in 2018 with his thesis »Time and Space in Video Games«.

Zusammenfassung

How do video games and mental health intersect from the perspectives of psychology and game design? In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established practices in diagnostics, digital medicine, therapy, and self-help to develop innovative and accessible tools; the latter follows in the tradition of games d'auteur, addressing the topic of mental health from a personal perspective. The contributors to this volume inspect current trends and future perspectives related to these phenomena to inform the work of psychologists and game designers.

Produktdetails

Mitarbeit Federico Alvarez Igarzábal (Herausgeber), Chad Comeau (Herausgeber), Emmanuel Guardiola (Herausgeber), Emmanuel Guardiola et al (Herausgeber), Federico Alvarez Igarzábal (Herausgeber), Carmen Johann (Herausgeber), Katharina Tillmanns (Herausgeber)
Verlag Transcript
 
Sprache Englisch
Produktform Taschenbuch
Erschienen 31.12.2025
 
EAN 9783837668568
ISBN 978-3-8376-6856-8
Seiten 228
Abmessung 150 mm x 15 mm x 225 mm
Gewicht 360 g
Illustration 2 SW-Abb., 17 Farbabb.
Serien Bild und Bit. Studien zur digitalen Medienkultur
Bild und Bit. Studien zur digitalen Medienkultur 18
Themen Geisteswissenschaften, Kunst, Musik > Geisteswissenschaften allgemein
Sozialwissenschaften, Recht,Wirtschaft > Medien, Kommunikation > Medienwissenschaft

Populäre Kultur, Media, Media Studies, Popular Culture, Medicine, Media Aesthetics, Video Games, Social interaction, Mental Health, Psychology, game design, Computer Games, Serious Games, Culture and institutions, Medicine and health

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