Fr. 69.00

The Rust Programming Language, 3rd Edition

Inglese · Tascabile

Pubblicazione il 28.10.2025

Descrizione

Ulteriori informazioni

Building on two successful editions (135,000+ copies sold), this book adds essential updates to a title considered the Rust programming language’s official documentation. Rust provides control of low-level details along with high-level ergonomics, allowing you to improve productivity and eliminate the hassle traditionally associated with low-level languages. From web apps to operating systems, Rust is a safe, fast, reliable language used for a wide variety of applications.

Sommario










Foreword
Preface
Acknowledgments
Introduction

Chapter 1: Getting Started
Chapter 2: Programming a Guessing Game
Chapter 3: Common Programming Concepts
Chapter 4: Understanding Ownership
Chapter 5: Using Structs to Structure Related Data
Chapter 6: Enums and Pattern Matching
Chapter 7: Managing Growing Projects with Packages, Crates, and Modules
Chapter 8: Common Collections
Chapter 9: Error Handling
Chapter 10: Generic Types, Traits, and Lifetimes
Chapter 11: Writing Automated Tests
Chapter 12: An I/O Project: Building a Command Line Program
Chapter 13: Functional Language Features: Iterators and Closures
Chapter 14: More About Cargo and Crates.io
Chapter 15: Smart Pointers
Chapter 16: Fearless Concurrency
Chapter 17: Fundamentals of Asynchronous Programming: Async, Await, Futures, and Streams
Chapter 18: Object-Oriented Programming Features
Chapter 19: Patterns and Matching
Chapter 20: Advanced Features
Chapter 21: Final Project: Building a Multithreaded Web Server

Appendix A: Keywords
Appendix B: Operators and Symbols
Appendix C: Derivable Traits
Appendix D: Useful Development Tools
Appendix E: Editions

Index

Info autore










Carol Nichols is a member of the Rust Crates.io Team and former member of the Rust Core Team. Nichols is a co-founder of Integer 32, the world’s first Rust-focused software consultancy, and has also organized the Rust Belt Rust Conference.

Chris Krycho is a longtime member of the Rust community, best known for his work on the New Rustacean podcast. He has also led desktop web development for LinkedIn, contributed significantly to Ember.js, and built everything from Bible software to avionics systems.

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