Fr. 159.00

Engineering Interactive Computer Systems. EICS 2024 International Workshops - Cagliari, Sardinia, Italy, June 24-28, 2024, Revised Selected Papers

Inglese · Tascabile

Spedizione di solito entro 6 a 7 settimane

Descrizione

Ulteriori informazioni

This book presents a series of revised papers selected from the Workshops organized in conjunction with the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2024) which was held in Cagliari, Italy, during June 24 26, 2024.
The 18 full papers included in this book were carefully reviewed and selected from 22 submissions. They were organized in topical sections as follows: Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop); and Experience 2.0 and Beyond Engineering Cross Devices and Multiple Realities (EXDMR 2024).

Sommario

Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop).- Synthesizing 2D vs. 3D Gestures.- Assessing Large Language Models Adoption in Need Finding: an Exploratory Study.- Adding a Non-Dependable AI Component to Increase Dependability of an Interactive Application.- Integrating AIs With Body Tracking Technology for Human Behaviour Analysis: Challenges and Opportunities.- AI-Spectra: A Visual Dashboard for Model Multiplicity to Enhance Informed and Transparent Decision-Making.- Inclusive AI-driven Music Chatbots for Older Adults.- Physician in the Loop Design of Interactive Agents.- NexOz - A Wizard of Oz Approach to Facilitate the Integration of AI in Interactive Systems.- Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot.- On the Role of Generative AI in Explaining Model Checking Counterexamples.- Challenges in Integrating Conversational AI and GUI based Applications.- Experience 2.0 and Beyond Engineering Cross Devices and Multiple Realities (EXDMR 2024).- A Use Case Study on Fear and System Perception in Haptic VR vs. Physical High-Fidelity Medical Prototype Testing.- Towards Realizing Collaborative Systems to Enable Telework in Part Manufacturing.- Rendering Realities with XR Technologies - Opportunities and Challenges to Create Experiences.- Mixed Reality-Based Assistive Technology for Enhanced Hand Function in Age-Related Conditions.- Experience 2.0: Mixed Realities and Beyond.- Examining Semantic Coupling in Augmented Reality.- A Cross-Device Interaction with the Smartphone and HMD for Vocabulary Learning.

Dettagli sul prodotto

Con la collaborazione di José Creissac Campos (Editore), José Creissac Campos (Editore), Achim Ebert (Editore), Shah Rukh Humayoun (Editore), Kris Luyten (Editore), Vera Memmesheimer (Editore), Philippe Palanque (Editore), Davide Spano (Editore), Davide Spano et al (Editore), Gerrit van der Veer (Editore), Luciana Zaina (Editore)
Editore Springer, Berlin
 
Lingue Inglese
Formato Tascabile
Pubblicazione 04.06.2025
 
EAN 9783031917592
ISBN 978-3-0-3191759-2
Pagine 284
Dimensioni 155 mm x 16 mm x 235 mm
Peso 458 g
Illustrazioni XVI, 284 p. 100 illus., 85 illus. in color.
Serie Lecture Notes in Computer Science
Categorie Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Sistemi operativi, interfacce

User Interface Design, User Interfaces and Human Computer Interaction, human-centered computing, human computer interaction (HCI), augmented and mixed reality applications, engineering interaction and artificial intelligence, HCI design and evaluation methods, Interaction design process and methods

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