Fr. 225.00

The Definitive Game Narrative Guide

Inglese · Copertina rigida

Pubblicazione il 09.09.2025

Descrizione

Ulteriori informazioni










The Definitive Game Narrative Guide is the ultimate start and end point for storytelling in video games. Whether you're an aspiring writer or a seasoned game developer, this book offers an in-depth, comprehensive look at the entire narrative process.


Sommario










Skip This Introduction, Section 1: Storytelling, Chapter 1: The Basics, Chapter 2: Narrative Concepts, Chapter 3: Ideas, Chapter 4: Basic Structure, Section 2: Game Storytelling, Chapter 5: Storytelling that is Unique to Games, Chapter 6: Interactive Structure, Chapter 7: World Building, Section 3: Characters, Chapter 8: Where to Start, Chapter 9: Characters from the Outside, Chapter 10: Characters in a Story, Section 4: Dialogue & Voice Over, Chapter 11: Writing Dialogue for VO, Chapter 12: Barks, Chapter 13: Conversations, Chapter 14: Voice Over Sessions, Section 5: Cutscenes, Chapter 15: Before You Write the Cutscene, Chapter 16: Writing the Cutscene, Section 6: Intellectual Property, Chapter 17: Now You're Thinking with IP, Chapter 18: Creating a New IP, Chapter 19: Developing an Existing IP, Section 7: Game Narrative Professional, Chapter 20: Being a professional, Chapter 21: Navigating the Creative Workplace, Addenda


Info autore










Brian Kindregan is a veteran of Bioware, Blizzard, Epic Games, Ubisoft, Netease, and Tencent. Brian has been a creative director, a narrative director, a lead writer, and a senior writer. In a previous life, he was a storyboard artist and animator in the film business and directed two seasons of a CG television series. He's also taught at a number of universities and lectured on game narrative at Harvard's Graduate School of Design.
Diandra Anne Lasrado is a veteran of Bioware, Blizzard, Riot Games, Carbine, Activision, Aniplex, and more. Diandra has been a lead narrative designer, senior narrative designer, and senior editor. She's worked on World of Warcraft, League of Legends, Wildstar, Diablo, and more. She has mentored a number of young developers and lectured at Harvard's Graduate School of Design.


Dettagli sul prodotto

Autori Brian Kindregan, Diandra Anne Lasrado
Editore Taylor and Francis
 
Lingue Inglese
Formato Copertina rigida
Pubblicazione 09.09.2025
 
EAN 9781041036913
ISBN 978-1-041-03691-3
Pagine 288
Peso 453 g
Illustrazioni farbige Illustrationen, Raster, farbig, Zeichnungen, farbig
Categorie Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Informatica

COMPUTERS / Programming / Games, The arts, Games development & programming, Games development and programming, Digital Animation, COMPUTERS / Virtual & Augmented Reality, Audio processing

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