Fr. 168.00

Intelligent Human Computer Interaction - 16th International Conference, IHCI 2024, Twente, The Netherlands, November 13-16, 2024, Revised Selected Papers, Part II

Inglese · Tascabile

Pubblicazione il 08.05.2025

Descrizione

Ulteriori informazioni

This volume LNCS 15557 constitutes the refereed proceedings of 16th International Conference on Intelligent Human Computer Interaction, IHCI 2024, held in Twente, The Netherlands, during November 13-16, 2024.
The 37 full papers and 2 short papers were carefully reviewed and selected from 107 submissions. They were categorized under the topical sections as follows:
HCI across domains
Augmented & virtual reality
Usability & UX
Healthcare & clinical
AI Centric HCI
 

Sommario

Responsible Digitalization or the Digitalization of Responsibility? Work, Technology and Responsibility Practices.- Assessing the Impact of Web Accessibility on User Satisfaction.- Synergizing Visualization Techniques and Machine Learning for Enhanced Diabetes Prediction and Management Using Tableau.- Impact of Noise and Hardware Connectivity on Grover s Quantum Search Algorithm in NISQ Devices.- TeamMeetingArranger A Less Disruptive Way of Do you have a minute? .- Integrating Blockchain and Post Quantum Cryptography Opportunities and Challenges.- A Survey based Evaluation of Interactive Virtual Reality Scenarios to Assess Emotions.- Physics Playground Insights from a Qualitative Quantitative Study about VR Based Learning.- Implementing a VR Enabled Bicycle Simulator Integrating Physical Sensor and Actuator Data for a Realistic Simulation Experience.- Exploring the Role of GenAI in Shaping Education.- Mobiquity a personalized accessibility proposal for an inclusive mobility application.- Discrimination by experience Survey users with disabil-ity about their attitudes, usage, and satisfaction of Italian digital services.- Assessing the Usability of Electric Car Interfaces A Focus group study.- DexAssist A Voice Enabled Dual LLM Framework for Accessible Web Navigation.- NeuroWizard Investigating the Effect of Gamification on BCI Performance among Adult Users with ADHD.- Detection of Symptoms of Mental Disorders using Hindi Corpora.- Design and Development of a Human Centered AI based Speech Therapy Tool for children with Speech Sound Disorder.- A Framework for Digital Technology to Foster Intergenerational Bonds at Home.- RAMM A Residual Attention Multimodal Model for Humor Detection.- GSIP a new system for prosody selection for gibberish speech.- Unveiling Deepfake Origins A Deep Learning Approach for Identifying Generative Technique Sequences in Deepfake Phylogenetics in the Indian Landscape.

Dettagli sul prodotto

Con la collaborazione di J. W. J. R. van ’t (Jan-Willem) Klooster (Editore), J. W. J. R. van 't (Jan-Willem) Klooster (Editore), J. W. J. R. van t (Jan-Willem) Klooster (Editore), J. W. J. R. van t` Klooster (Editore), J.W.J.R. van t (Jan-Willem) Klooster (Editore), Shanker Tiwary (Editore), Uma Shanker Tiwary (Editore), Dhananjay Singh (Editore), Uma Shanker Tiwary (Editore), J W J R van t (Jan-Willem) Klooste (Editore), J W J R van t` Klooster (Editore)
Editore Springer, Berlin
 
Lingue Inglese
Formato Tascabile
Pubblicazione 08.05.2025
 
EAN 9783031888809
ISBN 978-3-0-3188880-9
Pagine 256
Illustrazioni XII, 256 p. 75 illus.
Serie Lecture Notes in Computer Science
Categorie Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Informatica

Elektronik, Human Factors, Artificial Intelligence, Mensch-Computer-Interaktion, Augmented Reality (AR), Systemanalyse und -design, Usability Engineering, Accessibility, User-centered Design, Digitale Signalverarbeitung (DSP), Interaction Design, Computer System Implementation, User Interfaces and Human Computer Interaction, Signal, Speech and Image Processing, Computer Application in Administrative Data Processing, User Experience (UX), Eye-Tracking, affective computing, human-computer interaction (HCI), Intelligent user interfaces, multimodal interaction, Conversational agents, Virtual Reality (VR), Cognitive Ergonomics, Gesture Recognition, Embodied Interaction, UX Evaluation Methods, Adaptive Interfaces, Natural User Interfaces (NUI)

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