Ulteriori informazioni
The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book.
Sommario
Author biography.
Acknowledgements.
Introduction.
Part 1:The Background to Symbian OS.
Why phones are difficult.
History and pre-history of Symbian.
Introduction to the Symbian OS Architecture.
A short introduction to Object Orientation.
Part 2:The Layered Architecture View.
The Symbian OS layered model.
The UI framework.
Application services.
OS Services: Generic, Graphics & Multimedia, and Connectivity Services.
Comms Services.
Base Services.
Kernel Services & Hardware Interface.
Symbian J2ME subsystem.
Notes on the Evolution of Symbian OS.
Part 3: Design Case Studies.
Case Study: The Use of Object-oriented Design in Symbian OS.
Case Study: Just Add Phone: The Phonification of Symbian OS.
Case Study: One Size Does Not Fit All: The Radical UI Solution.
Case Study: System Evolution and Renewal.
Case Study: Slaying the Dragon: Creative Zoo or Software Factory?
Part 4: Symbian OS Component Reference.
Symbian OS Component Reference.
Appendix.