Fr. 43.50

Code the Classics Volume II

Inglese · Copertina rigida

Spedizione di solito entro 1 a 3 giorni lavorativi

Descrizione

Ulteriori informazioni










Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classics
Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Andrew Gillett, ably assisted by Raspberry Pi co-founder and CEO Eben Upton along with Sean M. Tracey. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:

  • Get game design tips and tricks from the masters.
  • Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.
  • Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.
  • Explore the code listings and find out how they work.

You'll meet these vintage-inspired games, and learn from their code in between rounds of play:
  • Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.
  • Beat Streets: fight your way through a level, and defeat a notorious crime boss.
  • Eggzy: collect gems and survive as long as possible before time runs out.
  • Leading Edge: Race a car on a pseudo-3d race track.
  • Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.


Sommario










  • Foreword
  • Chapter 1: Block Breaker
  • Chapter 2: Scrolling Shooter
  • Chapter 3: Multiscreen Platformer
  • Chapter 4: Beat-'em-up
  • Chapter 5: Racing Game
  • Setting Up
  • An Introduction to Python
  • An Introduction to PyGame Zero
  • Git and Version Control
  • Interview


Info autore










Simon Brew is the former editor and founder of Den of Geek - the popular culture news and reviews website. He is the author of three books including Movie Geek, TV Geek and The Secret Life of the Movies. Simon is also the founder of the magazine and podcast Film Stories.

Riassunto

Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton.

Dettagli sul prodotto

Autori Simon Brew, David Crookes, Andrew Gillett, Eben Upton, Liz Upton
Con la collaborazione di Dr. David OBE FREng Braben (Prefazione)
Editore UK Books
 
Lingue Inglese
Formato Copertina rigida
Pubblicazione 11.10.2024
 
EAN 9781916868045
ISBN 978-1-916868-04-5
Pagine 220
Dimensioni 180 mm x 240 mm x 25 mm
Peso 1056 g
Categorie Scienze naturali, medicina, informatica, tecnica > Informatica, EDP

COMPUTERS / Programming / Games, ART / Video Game Art, Computer Games Design, Computer Programming / Software Development, COMPUTERS / Languages / Python

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