Fr. 210.00

Great Games Need Great Leaders - Multiclassing to Lead Game Development Teams

Inglese · Copertina rigida

Spedizione di solito entro 3 a 5 settimane

Descrizione

Ulteriori informazioni










This book brings together the knowledge and perspectives of numerous games industry leaders and practitioners to show how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better and provides tools for the reader to use in their own professional practice.

Sommario

Prologue
Part 1 Leadership
Chapter 1.1 ◾ Fundamentals
Chapter 1.2 ◾ Multiclassing
Part 2 The Warrior
Chapter 2.1 ◾ Acting
Chapter 2.2 ◾ Enabling
Part 3 The Bard
Chapter 3.1 ◾ Speaking
Chapter 3.2 ◾ Inspiring
Part 4 The Cleric
Chapter 4.1 ◾ Feeling
Chapter 4.2 ◾ Knowing
Epilogue

Info autore

Matthew John Dyet is the founder and project lead of EverySecond Studio and a games lecturer at the SAE Institute in Perth, Western Australia.

Riassunto

This book brings together the knowledge and perspectives of numerous games industry leaders and practitioners to show how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better and provides tools for the reader to use in their own professional practice.

Recensioni dei clienti

Per questo articolo non c'è ancora nessuna recensione. Scrivi la prima recensione e aiuta gli altri utenti a scegliere.

Scrivi una recensione

Top o flop? Scrivi la tua recensione.

Per i messaggi a CeDe.ch si prega di utilizzare il modulo di contatto.

I campi contrassegnati da * sono obbligatori.

Inviando questo modulo si accetta la nostra dichiarazione protezione dati.