Fr. 79.00

Learn Python Visually - Creative Coding with Processing.py

Inglese · Tascabile

Spedizione di solito entro 1 a 3 settimane (non disponibile a breve termine)

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An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment.

This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment.
 
Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects.
 
You ll learn about:

  • Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms
  • Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations
  • Using conditional statements, iteration, randomness, lists and dictionaries
  • Defining functions, reducing repetition, and making your code more modular
  • How to write classes, and create objects to structure code more efficiently
  •  
    In addition to giving you a good grounding in general programming, the skills and knowledge you ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.

    Sommario

    Acknowledgments
    Introduction

    Chapter 1: Hello, World!
    Chapter 2: Drawing More Complicated Shapes
    Chapter 3: Introduction to Strings and Working with Text
    Chapter 4: Conditional Statements
    Chapter 5: Iteration and Randomness
    Chapter 6: Motion and Transformation
    Chapter 7: Working with Lists and Reading Data
    Chapter 8: Dictionaries and JSON
    Chapter 9: Functions and Periodic Motion
    Chapter 10: Object-Oriented Programming and PVector
    Chapter 11: Mouse and Keyboard Interaction
    Afterword

    Info autore










    Tristan Bunn kicked off his web design career back in the days of PlayStation 1, grunge music, and dial-up modems. Since then, he’s worked on a diverse range of digital projects for varied clients. He’s currently involved in lecturing, research, and work that blends code, interaction, interface design, and creativity. Bunn has years of experience teaching coding for art, games, web, and other creative technologies.
     

    Riassunto

    An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment.

    This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment.
     
    Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You’ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you’ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects.
     
    You’ll learn about:

  • Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms
  • Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations
  • Using conditional statements, iteration, randomness, lists and dictionaries
  • Defining functions, reducing repetition, and making your code more modular
  • How to write classes, and create objects to structure code more efficiently
  •  
    In addition to giving you a good grounding in general programming, the skills and knowledge you’ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.

    Testo aggiuntivo

    "Learn Python Visually brings two very exciting threads together - using Python to code projects, and using Processing for making art. The book welcomes beginners by covering how to get started with the basics like shapes and color but extends the learning far by covering complex topics like object-orientation in an accessible fashion. I am excited to see what students, teachers, artists, anyone can make using this book."
    —Saber Khan, Education Community Director, Processing Foundation

    "Learn Python Visually might be one of the most creatively-minded, practical introductions to basic programming, presented in a rewarding environment, using a highly relevant language. . . . Its modern design is easy to follow and it finds a nice balance between being educational, and inspirational."
    —Dr. Rer. Nat. Ralf Biedert, Principal Engineer, Tobii AB

    Relazione

    "Learn Python Visually brings two very exciting threads together - using Python to code projects, and using Processing for making art. The book welcomes beginners by covering how to get started with the basics like shapes and color but extends the learning far by covering complex topics like object-orientation in an accessible fashion. I am excited to see what students, teachers, artists, anyone can make using this book."
    Saber Khan, Education Community Director, Processing Foundation

    "Learn Python Visually might be one of the most creatively-minded, practical introductions to basic programming, presented in a rewarding environment, using a highly relevant language. . . . Its modern design is easy to follow and it finds a nice balance between being educational, and inspirational."
    Dr. Rer. Nat. Ralf Biedert, Principal Engineer, Tobii AB

    "The sample programs are nicely selected and each deal with a different topic  . . . [provides] the necessary detail, but still compact. I believe Learn Python Visually will be a rich source of inspiration."
    Alfred Abusomwan, Techs Blog

    Dettagli sul prodotto

    Autori Tristan Bunn
    Editore No Starch Press
     
    Lingue Inglese
    Formato Tascabile
    Pubblicazione 26.04.2021
     
    EAN 9781718500969
    ISBN 978-1-71850-096-9
    Pagine 296
    Dimensioni 178 mm x 236 mm x 19 mm
    Categorie Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Linguaggi di programmazione

    COMPUTERS / Programming / Open Source, Computer programming / software engineering, Computer Programming / Software Development, COMPUTERS / Languages / Python

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