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Zusatztext Vivian Asimos is a new and original voice in both structuralism and the study of digital culture. This book has opened my eyes to processes in the creation of folk/fakelore and to the highly dynamic nature Informationen zum Autor Vivian Asimos is a scholar at alt-ac.uk, of which she is a co-founder. Her research focuses on the study of popular culture, and what contemporary narratives have to tell us about our current societies. Vorwort Explores the role of myth online, and through this the role and place of digital communities, using the case study of the Slender Man. Zusammenfassung Exploring a prominent digital mythology, this book proposes a new way of viewing both online narratives and the online communities which tell them.The Slender Man – a monster known for making children disappear and causing violent deaths to the adults who seek to know more about him – is used as an extended case study to explore the role of digital communities, as well as the question of the existence of a broader “digital culture”. Structural anthropological mythic analysis and ethnographic details demonstrate how the Slender Man mythology is structured, and how its everlasting nature in the online communities demonstrates an importance of the mythos. Inhaltsverzeichnis Introduction1. Mythology and the Digitization of Lévi-Strauss2. Introducing the Slender Man3. The Origin of the Slender Man4. The Origin of the Slender Man 5. Marble Hornets6. Playing the Slender Man7. Loving the Horror, Romancing Slender8. Laughing at the Horror9: A Dog, a Video Game and a Monster10: The Online Hive Mind’s Stories11: The Slender Man’s CultureConclusion