Fr. 76.00

Learn Java with Math - Using Fun Projects and Games

Inglese · Tascabile

Spedizione di solito entro 1 a 2 settimane (il titolo viene stampato sull'ordine)

Descrizione

Ulteriori informazioni

There are many good Java programming books on the market, but it's not easy to find one fit for a beginner. This book simplifies the complexity of Java programming and guides you through the journey to effectively work under the hood. 
You'll start with the fundamentals of Java programming and review how it integrates with basic mathematical concepts through many practical examples. You'll witness firsthand how Java can be a powerful tool or framework in your experimentation work.
Learn Java with Math reveals how a strong math foundation is key to learning programming design. Using this as your motivation, you'll be programming in Java in no time.

What You'll Learn

  • Explore Java basics
  • Program with Java using fun math-inspired examples
  • Work with Java variables and algorithms
  • Review I/O, loops, and control structures
  • Use projects such as the Wright brothers coin flip game
Who This Book Is For

Those new to programming and Java but have some background in mathematics and are at least comfortable with using a computer.

Sommario

Part 1Java Basic.- 1. Introduction.- 2. Number Basics.- 3.Java Basics.- 4. Start Playing with Java.- 5.Variables.- 6.First Algorithm.- 7.Input and Output.- 8.Errors and Tips.- 9.Loop structure - For Loop.- 10.Loop structure - While Loop.- 11.Control Structure.- 12.Summary.- 13.Projects.- 14.Hints.- Part 2Java Intermediate.- 15.Wright Brothers' Coin Flip Game.- 16.Pythagorean Triples.- 17.Strong Typed Programming.- 18.Conditional Statements.- 19.Switch Statement.- 20.Tracing Moving Objects.- 21.Counting.- 22.Factorization.- 23.Exploratory Experimentation of Pi.- 24.Class Concept - O.O.P. .- 25.Interface - Total Abstraction.- 26.Inheritance - Code Reuse.- 27.Encapsulation and Polymorphism.- 28.Array - a Simple and Efficient Data Structure.- 29.Common Pitfalls.- 30. Design Considerations.- 31.IOU Computation.- 32.Projects.- 33.Java Intermediate Solutions.

Info autore










Ron Dai is a Microsoft software engineer and a mathematics and computer science instructor for NWSC in Washington.  He enjoys teaching computer science using math.  

Dettagli sul prodotto

Autori Ron Dai
Editore Springer, Berlin
 
Lingue Inglese
Formato Tascabile
Pubblicazione 28.11.2019
 
EAN 9781484252086
ISBN 978-1-4842-5208-6
Pagine 231
Dimensioni 155 mm x 235 mm x 13 mm
Peso 388 g
Illustrazioni XIX, 231 p. 36 illus.
Categorie Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Linguaggi di programmazione

Computerprogrammierung und Softwareentwicklung, Programmier- und Skriptsprachen, allgemein, Theoretische Informatik, Compiler und Übersetzer, examples; recipes; code; source; programming; development; software; beginning; introduction; intermediate

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