Fr. 103.00

Theorizing Stupid Media - De-Naturalizing Story Structures in the Cinematic, Televisual, and Videogames

Inglese · Copertina rigida

Spedizione di solito entro 2 a 3 settimane (il titolo viene stampato sull'ordine)

Descrizione

Ulteriori informazioni


This book explores the stupid as it manifests in media-the cinema, television and streamed content, and videogames. The stupid is theorized not as a pejorative term but to address media that "fails" to conform to established narrative conventions, often surfacing at evolutionary moments. The Transformers franchise is often dismissed as being stupid because its stylistic vernacular privileges kinetic qualities over conventional narration. Similarly, the stupid is often present in genre fails like mother!, or in instances of narrative dissonance-joyously in Adventure Time; more controversially in Gone Home- where a story "feels off" It also manifests in "ludonarrative dissonance" when gameplay and narrative seemingly run counter to one another in videogames like Undertale and Bioshock. This book is addressed to those interested in media that is quirky, spectacle-driven, or generally hard to place-stupid!


Sommario


1.The Stupider the Better.- 2.The Stupid in the Contemporary Hollywood Vernacular: Spectacularly Stupid Transformers.- 3.The Stupid in Genre Fails.- 4.The Stupid as Narrative Dissonance.- 5.The Stupid as Ludonarrative Dissonance.- 6.Conclusion: Well That Was Stupid.

Info autore

Aaron Michael Kerner is a Professor in the School of Cinema at San Francisco State University, USA. His previous publications include: Extreme Cinema (2016), Torture Porn in the Wake of 9/11 (2015), and Film and the Holocaust (2011).
Julian Hoxter is an Associate Professor in the School of Cinema at San Francisco State University, USA. His previous publications include: Off the Page: Screenwriting in the Era of Media Convergence (2017), Screenwriting (Behind the Silver Screen Series Book 8) (2014). He has published two screenwriting textbooks.

Riassunto

This book explores the stupid as it manifests in media—the cinema, television and streamed content, and videogames. The stupid is theorized not as a pejorative term but to address media that “fails” to conform to established narrative conventions, often surfacing at evolutionary moments. The Transformers franchise is often dismissed as being stupid because its stylistic vernacular privileges kinetic qualities over conventional narration. Similarly, the stupid is often present in genre fails like mother!, or in instances of narrative dissonance—joyously in Adventure Time; more controversially in Gone Home— where a story “feels off” It also manifests in “ludonarrative dissonance” when gameplay and narrative seemingly run counter to one another in videogames like Undertale and Bioshock. This book is addressed to those interested in media that is quirky, spectacle-driven, or generally hard to place—stupid!

Dettagli sul prodotto

Autori Julian Hoxter, Aaro Kerner, Aaron Kerner
Editore Springer, Berlin
 
Lingue Inglese
Formato Copertina rigida
Pubblicazione 30.11.2019
 
EAN 9783030281755
ISBN 978-3-0-3028175-5
Pagine 227
Dimensioni 173 mm x 22 mm x 218 mm
Peso 440 g
Illustrazioni XI, 227 p. 10 illus., 9 illus. in color.
Categorie Scienze umane, arte, musica > Arte > Fotografia, cinematografia, video, TV

Genre, B, Popular Culture, Literature, Cultural and Media Studies, Film genres, Genre Studies, media theory;genre;videogame;film;television

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