Fr. 49.70

Ludotopia - Spaces, Places and Territories in Computer Games

Inglese · Tascabile

Spedizione di solito entro 1 a 2 settimane

Descrizione

Ulteriori informazioni

Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

Info autore

Stephan Günzel (Prof. Dr.) lehrt Medien- und Kulturtheorie an der University of Europe (Berlin).

Riassunto

Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.

Testo aggiuntivo

»Ein Sammelband, der das relativ breite Forschungsfeld zur Räumlichkeit digitaler Spiele um interessante Ansätze und Thesen erweitert.«

Relazione

»Ein Sammelband, der das relativ breite Forschungsfeld zur Räumlichkeit digitaler Spiele um interessante Ansätze und Thesen erweitert.«

Markus Spöhrer, MEDIENwissenschaft, 2-3 (2020) 20200916

Dettagli sul prodotto

Autori Espen Aarseth
Con la collaborazione di Espe Aarseth (Editore), Espen Aarseth (Editore), Stephan Günzel (Editore), Günzel (Editore), Günzel (Editore), Stephan Günzel (Editore)
Editore Transcript
 
Lingue Inglese
Formato Tascabile
Pubblicazione 01.01.2019
 
EAN 9783837647303
ISBN 978-3-8376-4730-3
Pagine 316
Dimensioni 151 mm x 283 mm x 22 mm
Peso 498 g
Illustrazioni 100 SW-Abb.
Serie Edition Medienwissenschaft
Edition Medienwissenschaft
Media Studies
Media Studies (COL)
Categorie Scienze sociali, diritto, economia > Media, comunicazione > Mediologia
Scienze umane, arte, musica > Scienze umane, tematiche generali

Medientheorie, Medienwissenschaft, Informatik, Spiel, Sozialwissenschaften, Soziologie, Architecture, Space, Media, Media Studies, Media Theory, Popular Culture, entdecken, SOCIAL SCIENCE / Human Geography, Cultural Studies, Media Aesthetics, Theory of art, Maps, The arts: general issues, Social interaction, Philosophy, Decorative arts, Social & cultural history, Internet / Politik, Gesellschaft, ART / Criticism & Theory, TECHNOLOGY & ENGINEERING / Social Aspects, Knowledge, Computer Games, Space; Place; Maps; Media; Media Aesthetics; Media Theory; Media Studies, The arts, Place, Industrial / commercial art & design, Philosophy: aesthetics, Literary studies: general, Philosophy & theory of education, Impact of science & technology on society, Human Geography, Electronic, holographic & video art, Kunst: allgemeine Themen, Philosophy and psychology, Philosophy and theory, Culture and institutions, Factors affecting social behavior, Literature (Belles-lettres) and rhetoric, Computer art (Digital art)

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