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Essential skills for first-time developers! Start at the beginning and build your knowledge of this sophisticated multimedia development tool using this easy-to-follow guide. Learn to create 3D gaming, e-commerce and customer service applications, and even online learning environments.
List of contents
PART 1: Getting Acquainted with Director's Tools 1: Director's "Physical" Tools 2: The Library Palette 3: Code Tools 4: Well-Written Lingo 5: The Debugger PART 2: Using Director to Create Programs 6: Preparing to Create a Program 7: Creating Programs 8: Integrating Lingo and Sprites PART 3: Unlocking the Power of Lingo 9: Understanding the Power of Lists 10: External Files 11: The Internet Revisited PART 4: Object Oriented Programming 12: The Fundamentals of OOP 13: Behaviors Are OOP Too 14: Movies in a Window (MIAW) as OOP Code 15: Communication with MIAWs A: Answers to Mastery Checks
About the author
Warren Ockrassa (Milwaukee, WI) began using Director in 1992, creating software to support The HOTS Program, a grade-school curriculum. In 1998, he moved into the private sector, writing software for multiple purposes, including advertising, information distribution, and utility programs. Currently, he maintains Nightwares.com, a Web site dedicated to Director discussions, and programs for Tamzen Media.
Additional text
An extraordinary novel of love and loss, set in England, and written by
a seventeen year-old American girl who will be the subject of a great deal
of publicity on publication. Expect widespread media coverage and an extensive
marketing campaign including full-page tabloid advertising.