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Informationen zum Autor Heather Maxwell Chandler is a veteran game producer with experience at Activision, EA, and Ubisoft. She's also the founder of Media Sunshine, Inc., (www.mediasunshine.com) a company that provides game production contract services to developers, publishers, and vendors. She has contributed to the production of Apocalypse, Civilization: Call to Power, Heavy Gear 2, Sacred 2: Fallen Angel, and eight games in the Ghost Recon series. She's the author of The Game Production Handbook, Second Edition and Fundamentals of Game Development, also part of the Foundations of Game Development Series. Stephanie O’Malley Deming is a software development producer, consultant and operations executive with more than 15 years of experience in worldwide, award-winning, educational and entertainment products for companies including Activision, EA, LucasArts, Capcom, and 2K Games. She specializes in localizations and has successfully sim-shipped hundreds of language versions of high profile titles including the Guitar Hero™ series, the Call of Duty® series, League of Legends among many others. Stephanie founded XLOC (www.xloc.com), a company that offers web-based applications for easy localization management, and works as a production consultant for interactive game companies. Klappentext Authored by two internationally known experts in game localization, this text is a comprehensive, up-to-date reference for information about how to localize software for games, whether they are developed for the PC, console, or other platforms. 300 pp. Pub. 12/10. Zusammenfassung Authored by two internationally known experts in game localization! this text is a comprehensive! up-to-date reference for information about how to localize software for games! whether they are developed for the PC! console! or other platforms.