Fr. 66.00

Learning ActionScript 3.0 - A Beginner's Guide

English · Paperback / Softback

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Description

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If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.

Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming.
Harness the power and performance of ActionScript 3.0
Control sound and video, including new access to microphone data
Create art with code by drawing vectors and pixels at runtime
Manipulate text with unprecedented typographic control
Animate graphics, create particle systems, and apply simple physics
Avoid common coding mistakes and reuse code for improved productivity
Load SWF, image, text, HTML, CSS, and XML file formats, and more
Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.

List of contents













  • Preface




  • Getting Started




    • Chapter 1: What Is ActionScript?




    • Chapter 2: Core Language Fundamentals






  • Graphics and Interaction




    • Chapter 3: Properties, Methods, and Events




    • Chapter 4: The Display List




    • Chapter 5: Timeline Control




    • Chapter 6: OOP




    • Chapter 7: Motion




    • Chapter 8: Drawing with Vectors




    • Chapter 9: Drawing with Pixels






  • Text




    • Chapter 10: Text






  • Sound and Video




    • Chapter 11: Sound




    • Chapter 12: Video






  • Input/Output




    • Chapter 13: Loading Assets




    • Chapter 14: XML






    About the author

    Rich Shupe has been teaching ActionScript programming to students of all levels since the language became available. He founded his own training and development company, FMA, in 1995. A recognized authority on several technologies, including Flash, Director and QuickTime, Rich is a full-time faculty member at New York's School of Visual Arts' Computer Art Department.

    Summary

    If you're new to ActionScript 3.0, this is the ideal introductory guide. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. Learn how to animate graphics, load assets, draw with code, build navigation systems, control sound and video, move assets in 3D, and much more.

    Report

    "Learning ActionScript 3 ist ideal für Flash-CS-Kenner, die ihre SWFs mit Skripten aufpeppen wollen. Wer sich für Grafikdemos, Soundeffekte und Spiele interessiert, kommt hier auf seine Kosten." (Entwickler Magazin, 3.2011)"Learning ActionScript 3 ist ideal für Flash-CS-Kenner, die ihre SWFs mit Skripten aufpeppen wollen. Wer sich für Grafikdemos, Soundeffekte und Spiele interessiert, kommt hier auf seine Kosten." - Entwickler Magazin, 3/2011

Product details

Authors Zevan Rosser, Ric Shupe, Rich Shupe, Richard Shupe
Publisher O'Reilly Media
 
Languages English
Product format Paperback / Softback
Released 08.09.2010
 
EAN 9781449390174
ISBN 978-1-4493-9017-4
No. of pages 456
Weight 1034 g
Illustrations w. col. figs.
Series Adobe Developer Library
Adobe Developer Library
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Data communication, networks

Graphics programming, ActionScript Flash CS5

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