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Informationen zum Autor Daniel Fontijne holds a Master's degree in artificial Intelligence and a Ph.D. in Computer Science! both from the University of Amsterdam. His main professional interests are computer graphics! motion capture! and computer vision. Klappentext Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. This book explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. It systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. It covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Numerous drills and programming exercises are helpful for both students and practitioners. A companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book; and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter. The book will be of interest to professionals working in fields requiring complex geometric computation such as robotics, computer graphics, and computer games. It is also be ideal for students in graduate or advanced undergraduate programs in computer science. Zusammenfassung Linear algebra relies heavily on coordinates! however! which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. This title presents a compelling alternative to the limitations of linear algebra. Inhaltsverzeichnis CHAPTER 1. WHY GEOMETRIC ALGEBRA? PART I GEOMETRIC ALGEBRA CHAPTER 2. SPANNING ORIENTED SUBSPACES CHAPTER 3. METRIC PRODUCTS OF SUBSPACES CHAPTER 4. LINEAR TRANSFORMATIONS OF SUBSPACES CHAPTER 5. INTERSECTION AND UNION OF SUBSPACES CHAPTER 6. THE FUNDAMENTAL PRODUCT OF GEOMETRIC ALGEBRA CHAPTER 7. ORTHOGONAL TRANSFORMATIONS AS VERSORS CHAPTER 8. GEOMETRIC DIFFERENTIATION PART II MODELS OF GEOMETRIES CHAPTER 9. MODELING GEOMETRIES CHAPTER 10. THE VECTOR SPACE MODEL: THE ALGEBRA OF DIRECTIONS CHAPTER 11. THE HOMOGENEOUS MODEL CHAPTER 12. APPLICATIONS OF THE HOMOGENEOUS MODEL CHAPTER 13. THE CONFORMAL MODEL: OPERATIONAL EUCLIDEAN GEOMETRY CHAPTER 14. NEW PRIMITIVES FOR EUCLIDEAN GEOMETRY CHAPTER 15. CONSTRUCTIONS IN EUCLIDEAN GEOMETRY CHAPTER 16. CONFORMAL OPERATORS CHAPTER 17. OPERATIONAL MODELS FOR GEOMETRIES PART III IMPLEMENTING GEOMETRIC ALGEBRA CHAPTER 18. IMPLEMENTATION ISSUES CHAPTER 19. BASIS BLADES AND OPERATIONS CHAPTER 20. THE LINEAR PRODUCTS AND OPERATIONS CHAPTER 21. FUNDAMENTAL ALGORITHMS FOR NONLINEAR PRODUCTS CHAPTER 22. SPECIALIZING THE STRUCTURE FOR EFFICIENCY CHAPTER 23. USING THE GEOMETRY IN A RAY- TRACING APPLICATION PART IV APPENDICES A METRICS AND NULL VECTORS B CONTRACTIONS AND OTHER INNER PRODUCTS C SUBSPACE PRODUCTS RETRIEVED D COMMON EQUATIONS BIBLIOGRAPHY INDEX...