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Informationen zum Autor Kostas Terzidis is an associate professor at Harvard University's Graduate School of Design. He is an educator! designer! theorist! architect! and computer scientist. His professional work includes software development for Java media framework and Linux as a software engineer for AOL. Terzidis is also the author of three previous books. Klappentext Experiment with design problems to create 3D animations! GUIs! and moreAre you ready to dramatically enhance your programming skills by experimenting with design problems in the digital domain? Kostas Terzidis shows you a series of generic procedures that serve as building blocks for you to test! explore! or channel your ideas and principles into solutions. He uses the Processing computer language to walk you through advanced algorithms and techniques. You'll then gain a strong understanding of the complexity involved in today's design problems as you construct your own customized algorithms.* Develop geometric entities and combine the elements into complex shapes* Design graphical user interfaces using standard library components and connect them to geometrical actions* Process images as an alteration of a local area or as a global effect in the form of a filter* Build single and multiple animated objects as well as simulate dynamic behavior* Produce the behavior of a 3D object rotating in space* Create the impression of a continuous surface out of discrete points* Use! connect! and control devices in the form of feed! feedback! and multiple feedback systems Zusammenfassung This book offers design engineers the technical! theoretical! and design means to develop computer code that will allow them to experiment with design problems in the digital domain. Inhaltsverzeichnis Introduction.1. Elements of the Language.2. Points! Lines! and Shapes.3. Structured Shapes.4. Basics of Graphical User Interfaces.5. Image Processing.6. Motion.7. Advanced Algorithms.8. 3-D Space.9. Solid Modeling.10. File Processing.11. Physical Computing.Appendix A: Equations of Lines and Planes.Appendix B: Answers to Exercises.Appendix C: Further Reading. ...