Fr. 47.90

Foundation Silverlight 2 Animation

English · Paperback / Softback

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Description

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  • See the power of Silverlight in action
  • Learn the building blocks of animation in Silverlight 2
  • Includes over 180 example Silverlight projects
Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power.
Itcovers the basics of animation-that is, Silverlight's storyboards andanimations, which are used to provide interactivity to Silverlightapplications. You'll take an in-depth look at double, point, and coloranimations. You'll also learn the difference between linear, spline, anddiscrete keyframes, and how they affect your objects as they move.

Butit doesn't stop there. You'll go well beyond those simpletimeline-based animations and learn how to create purely code-basedanimations. You'll use vectors to make objects move and bounce offboundaries and each other. You'll explore particle systems, kinematics,and collisions. You'll also learn how to use trigonometry to animateobjects and simulate 3D motion in a 2D environment. The essentialtrigonometry required to create complex motion is simplified andexplained through a series of fascinating and fun examples that can beincorporated into your own applications, games, and experiments.

Whetheryou're already familiar with Silverlight and you want to learn how toopen it up, a Flash developer interested in expanding your skill set, ora web developer looking to take the next step into rich interactiveapplication development, this book will bring you up to speed onSilverlight 2 and show you what it can do. From techniques for creatingframe-based animations to learning how to simulate 3D in a 2Denvironment, there is something here to satisfy anyone's appetite foranimation and interactivity.

List of contents

Getting Started.- What You Need to Know.- Silverlight Animation: The Basics.- Basic Transforms.- Storyboards and Animations.- Animation Techniques.- Advanced Animation.- Coordinates in Silverlight.- Using Trigonometry for Animation.- Simulating 3D in 2D.- Collisions.- Kinematics.- Particle Systems.- Silverlight VR (SLVR) Objects.

About the author










Jeff Paries is employed as a digital media developer, creating Silverlight applications for Waggener Edstrom Worldwide. He lives in Portland, Oregon with his wife, Kate, and son, Nicholas.

Summary


  • See the power of Silverlight in action

  • Learn the building blocks of animation in Silverlight 2

  • Includes over 180 example Silverlight projects


Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power.

It
covers the basics of animation—that is, Silverlight's storyboards and
animations, which are used to provide interactivity to Silverlight
applications. You'll take an in-depth look at double, point, and color
animations. You'll also learn the difference between linear, spline, and
discrete keyframes, and how they affect your objects as they move.

But
it doesn't stop there. You'll go well beyond those simple
timeline-based animations and learn how to create purely code-based
animations. You'll use vectors to make objects move and bounce off
boundaries and each other. You'll explore particle systems, kinematics,
and collisions. You'll also learn how to use trigonometry to animate
objects and simulate 3D motion in a 2D environment. The essential
trigonometry required to create complex motion is simplified and
explained through a series of fascinating and fun examples that can be
incorporated into your own applications, games, and experiments.

Whether
you're already familiar with Silverlight and you want to learn how to
open it up, a Flash developer interested in expanding your skill set, or
a web developer looking to take the next step into rich interactive
application development, this book will bring you up to speed on
Silverlight 2 and show you what it can do. From techniques for creating
frame-based animations to learning how to simulate 3D in a 2D
environment, there is something here to satisfy anyone's appetite for
animation and interactivity.

Product details

Authors Jeff Paries
Publisher Friends of ED
 
Languages English
Product format Paperback / Softback
Released 08.11.2008
 
EAN 9781430215691
ISBN 978-1-4302-1569-1
No. of pages 448
Dimensions 191 mm x 24 mm x 235 mm
Weight 750 g
Illustrations XIX, 448 p.
Subjects Natural sciences, medicine, IT, technology > IT, data processing > IT

Microsoft, B, Computer Vision, Computer Imaging, Vision, Pattern Recognition and Graphics, Optical data processing, Professional and Applied Computing, Microsoft software, Microsoft .NET Framework, Microsoft and .NET

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