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Informationen zum Autor Peter Brandon is Professor and Director of Salford University Think Lab and Centre for Virtual Environments, as well as Director of Strategic Programmes, School of Construction & Property Management, University of Salford, UK. Tuba Kocaturk is Lecturer in Architectural Design and Technology and Coordinator of MSc Development in Digital Design, School of Construction & Property Management, University of Salford, UK. Klappentext This book brings together some of the best practitioners and thinkers from around the world to discuss the likely future of information and communication technologies for the construction industry. It addresses a range of innovative developments, state of the art applications, research work and theoretical arguments with regard to the use of virtual technologies in design, construction and procurement. From a future oriented perspective, the book presents what can be expected from the next generation of these technologies. Zusammenfassung 'Architects and other designers inhabit a curious borderland between the virtual and the physical. They have always been concerned with conjuring up things that don't exist but might! imagining them in detail! and eventually finding ways to translate these visions into physical reality. Inhaltsverzeichnis Note on editors page vii List of contributors viii Note on Think Lab xii Acknowledgements xiii Foreword - Virtual worlds, virtual prototypes, and design xiv William J. Mitchell Introduction - Virtually there. . . ? xxi Peter Brandon PART 1 DESIGN, ENGINEERING AND MANUFACTURING CHALLENGES 1 1 Emerging paradigms and models in digital design - Performance-based architectural design 3 Rivka Oxman 2 Algorithmic design optimization 21 Manfred Grohmann and Oliver Tessmann 3 VR or PR: Virtual or physical reality? 35 Anthony Thorpe, Richard A. Buswell, Rupert C. Soar and Alistair G. F. Gibb 4 Digital affordances: Emerging knowledge and cognition in design 47 Tuba Kocatürk PART 2 CHALLENGES FOR IMPLEMENTATION: FROM VIRTUAL THROUGH TO CONSTRUCTION 57 5 One Island East, Hong Kong: A case study in construction virtual prototyping 59 Martin Riese 6 The virtual building: A designer's perspective 72 Martin Simpson PART 3 CHALLENGES FOR VISUALIZATION AND SIMULATION 87 7 Planning and scheduling in a virtual prototyping environment 89 Andrew Baldwin, C. W. Kong, T. Huang, H. L. Guo, K. D. Wong and Heng Li 8 Reshaping the life cycle process with virtual design and construction methods 104 Martin Fischer 9 Virtual prototyping from need to pre-construction 113 Robin Drogemuller 10 The need for creativity enhancing design tools 131 Souheil Soubra PART 4 CHALLENGES FOR INFORMATION AND KNOWLEDGE MODELLING 145 11 Context-aware virtual prototyping 147 Chimay J. Anumba and Zeeshan Aziz 12 nD modelling, present and future 158 Ghassan Aouad, Song Wu and Angela Lee 13 Interoperable knowledge: Achievements and future challenges 171 Yacine Rezgui and Simona Barresi 14 Knowledge management systems in the future 192 Matthew Bacon PART 5 OTHER CHALLENGES: AGENT TECHNOLOGIES, SECURITY, REGULATIONS AND MANAGEMENT CONTROL 211 15 Future agent-driven virtual prototyping environments in construction 213 Joseph H. M. Tah 16 The nature of virtuality and the need for enhanced security in the virtual world 230 Grahame S. Cooper 17 The future of virtual construction and regulation checking 241 Nicholas Nisbet, Jeffrey Wix and David Conover 18 Virtual prototyping of financial fl...