Fr. 134.00

Advances in Computer Graphics Hardware III

English · Hardback

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Description

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This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

Product details

Assisted by A M Kuijk (Editor), A A M Kuijk (Editor), A. A. M. Kuijk (Editor), Alphonsus A. M. Kuijk (Editor)
Publisher Springer, Berlin
 
Languages English
Product format Hardback
Released 19.02.2009
 
EAN 9783540534884
ISBN 978-3-540-53488-4
No. of pages 216
Weight 653 g
Illustrations VIII, 216 p.
Series Focus on Computer Graphics
Focus on Computer Graphics
Subject Natural sciences, medicine, IT, technology > IT, data processing > IT

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