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Persuasive Games - The Expressive Power of Videogames

English · Hardback

Description

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Videogames are an expressive medium, and a persuasive medium. This title examines the way videogames mount arguments and influence players. Drawing on the 2,500-year history of rhetoric, the study of persuasive expression, it analyzes rhetoric's unique function in software in general and videogames in particular.

Product details

Authors Ian Bogost, Prof. Ian Bogost, Ian Bogost
Publisher The MIT Press
 
Languages English
Product format Hardback
Released 03.08.2007
 
EAN 9780262026147
ISBN 978-0-262-02614-7
No. of pages 464
Dimensions 185 mm x 235 mm x 28 mm
Series Persuasive Games
The MIT Press
Subject Natural sciences, medicine, IT, technology > IT, data processing

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