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This book provides hands-on, practical guidance to e-learning professionals. It is filled with more than a hundred real examples and cases and offers a well-illustrated guide that walks readers through every phase of designing e-learning.
List of contents
1. What is e -learning design?.2. Absorb -type activities How can learners acquire information - How do I design activities where learners read, watch, and listen.3. Do -type activities How do can learners practice, explore, and discover.4. Connect -type activities How do learners link what they are learning to prior learning, to work, and to life.5. Tests How do I accurately and fairly assess the success of learning.6. Topics How do I design modules of e -learning to accomplish specific learning objectives - How do I make them reusable.7. Lessons How do I design learning objects to cover broad areas or ambitious learning objectives.8. Strategic decisions Which of the many types of e -learning will work best for your learners.9. Designing for the virtual classroom How do we design effective instructor -led e -learning classes.10. Visual display How do we visually design the display so learners can read, scan, and understand our e -learning.11. Navigation How do we let learners move about in the course.12. Conclusion What does the future hold for e -learning and education.