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Digital Culture & Society (DCS) - Vol. 7, Issue 1/2021 - Laborious Play and Playful Work II

English · Paperback / Softback

Description

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This double issue of Digital Culture & Society addresses the dialectics of play and labour, taking a closer look at the problem of play and work from two overlapping, albeit not mutually exclusive, perspectives. After the first issue explored the notion of laborious play, this second one studies the concept of playful work.
The contributions feature critical inquiries into various phenomena of playful work - ranging from interfaces of play and work in the BDSM subculture over labour in digital gaming to high frequency trading. Alongside the articles, the issue features an interview with Fred Turner, Chair of the Department of Communication at Stanford University. He talks about the Bauhaus in the US, countercultural cybernetics, technology and consciousness, and work in the Silicon Valley.

Product details

Assisted by Pablo Abend (Editor), Mathias Fuchs (Editor), Karin Wenz (Editor)
Publisher Transcript
 
Languages English
Product format Paperback / Softback
Released 18.03.2022
 
EAN 9783837653878
ISBN 978-3-8376-5387-8
No. of pages 166
Dimensions 156 mm x 12 mm x 239 mm
Weight 290 g
Illustrations 13 SW-Abb.
Series Digital Culture & Society
Subjects Humanities, art, music > Humanities (general)

Pädagogik, Internet, Sozialwissenschaften, Soziologie, Photography & photographs, Education, Architecture, Media, Media Studies, Media Theory, Digitalization, Sociology, Popular Culture, Playful Work, Journal, Digital Media, Society, Sociology of Media, Goldfarming, Twitch, E-Sports, Excessive Play, Cultural Studies, Social Theory, Television, LITERARY CRITICISM / General, Social interaction, HISTORY / Social History, Philosophy, Decorative arts, Social & cultural history, SCIENCE / Philosophy & Social Aspects, EDUCATION / Philosophy, Theory & Social Aspects, ARCHITECTURE / Urban & Land Use Planning, DESIGN / History & Criticism, SOCIAL SCIENCE / Sociology / Urban, TECHNOLOGY & ENGINEERING / History, Knowledge, Communities, Politics & government, Social & political philosophy, Political structure & processes, Cultural Heritage, Industrial / commercial art & design, Literary studies: general, Philosophy & theory of education, Design, industrielle und kommerzielle Kunst, Illustration, Graphic novels: history & criticism, Impact of science & technology on society, History of engineering & technology, Ethical & social aspects of IT, Urban communities, TV & society, Sociology and anthropology, Electronic, holographic & video art, Film Theory & Criticism, Drawing and drawings, Philosophy and psychology, Philosophy and theory, Culture and institutions, The political process, Political science (Politics and government), Literature (Belles-lettres) and rhetoric, History, geographic treatment, biography, Data processing and computer science, Public performances, Computer art (Digital art), Photography, computer art, cinematography, videography, Laborious Play

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