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This book is a unique exploration designed for both philosophers and Baduk (Go, Weiqi) players, bridging two worlds that rarely intersect. AlphaGo, the groundbreaking AI, has been both a challenge and a revelation for these communities. As someone who belongs to both groups, the author feels a profound responsibility to connect them and share insights that resonate across disciplines.
In Part 1, readers will journey through the author's personal struggle to understand human reasoning, shaped by his experiences with Baduk before the advent of AlphaGo. Part 2 delves into the author's response to AlphaGo's transformative challenge, offering a firsthand account of grappling with its implications. Finally, Part 3 presents reflections on abductive cognition, a concept that holds the key to understanding human and AI interaction.
AlphaGo stands as a symbol of the AI era-a time when artificial intelligence permeates every aspect of our lives. Go players, uniquely positioned as pioneers in human-AI coexistence, offer invaluable lessons for navigating this new reality. As we confront critical challenges in AI, such as explainability, we must embrace abductive cognition and enthymematic interaction, concepts deeply embedded in the game of Go.
This book is not just for philosophers or Go players-it is for anyone seeking to understand the profound implications of AI on human thought, interaction, and the future of our species.
List of contents
1. Introduction
Part 1: Before AlphaGo 2. Abduction and Thought Experiment in Baduk 3. Counterfactual Reasoning in Baduk: A Preliminary Survey 4. Belief Revision in Baduk: A Preliminary Discussion
Part 2: After AlphaGo 5. Enthymematic Interaction in Baduk 6. When Is a Strategy in Games? 7. AlphaGo's Decision Making 8. How to Make AlphaGo's Children Explainable
Part 3: Beyond AlphaGo 9. What Proto-logic could not be 10. On Abducing the Axioms of Mathematics Epilogue
About the author
Woosuk Park is currently a Professor Emeritus of Philosophy at Korea Advanced Institute of Science and Technology (KAIST). He received a Ph.D. degree from State University of New York at Buffalo. He has published articles in international journals, including Synthese, Erkenntnis, Foundations of Science, Review of Metaphysics, and Axiomathes. His most recent books in English are Abduction in Context, and Philosophy's Loss of Logic to Mathematics. Currently, he is most interested in abductive cognition, implicit definition, and philosophy of board games. As one of the advisors of the International Society of Go Studies, he is especially enthusiastic about promoting multidisciplinary scientific research on Go.