Fr. 47.90

Building Museum Games - A Practical Guide

English · Paperback / Softback

Will be released 16.04.2026

Description

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This book bridges the gap between museum professionals and game designers, providing strategies for creating engaging digital, analog, or digital/physical games for museums. Through a series of examples, templates and activities, readers of this book can learn a structured process of game design, including approaches for how to: - Establish design parameters - Build simple wireframes - Create prototypes - Work with contractors - Build basic budgets and schedules - Engage visitors as testers and collaborators The book highlights the continuous cycle of testing and improvement that makes games such a lively and vibrant medium for visitor engagement. All of these techniques are tailored to the unique challenges of designing games in the museum world and include practical considerations on how to build with and within an institution.

Product details

Authors Kellian Adams Pletcher
Publisher Bloomsbury Academic
 
Languages English
Product format Paperback / Softback
Release 16.04.2026
 
EAN 9798216379751
ISBN 9798216379751
No. of pages 160
Subjects Humanities, art, music > Art > General, dictionaries

BUSINESS & ECONOMICS / Museum Administration & Museology, GAMES & ACTIVITIES / General, Games development & programming, Museology & heritage studies, Museology and heritage studies, Games development and programming

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