Fr. 69.00

Peer-to-Peer Computing - Building Supercomputers with Web Technologies

English · Paperback / Softback

Shipping usually within 1 to 2 weeks (title will be printed to order)

Description

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The Client/Server architecture for computing systems was first proposed in the late 1980s as an alternative to conventional mainframes. Processing in the mainframe quickly becomes a bottleneck in any system. Client/server models shift the processing burden to the client computer. Through workload sharing, client/server systems can improve efficiency while reducing costs.
Companies are again searching for ways to improve their processing power without further investment in new hardware and software. Many client computers are idle most of the time, and have unused disk space. The next logical step is to maximise the use of these computers. The peer-to-peer (P2P) model is the answer.
A new and simple peer-to-peer model will be introduced in this book, which will teach readers to install peer-to-peer systems in which users can share their computing power. The target readers are those who have basic Java knowledge and are interested in building (or testing the performance of) peer-to-peer systems.

List of contents

Overview of Peer-to-Peer System.- File-Sharing Peer-to-Peer System.- The Need for More Powerful Computers.- Problems and Solutions.- Web Server and Related Technologies.- to Servlets.- Java Network Programming.- Testing and Enhancements of Servlets.- Power Server: Model 1.- Power Server: Model 2.- Power Server: Model 3.- Power Server: Model 4.- Power Server: Model 5.- Wireless P2P System.- Implementation of Wireless P2P Systems.- Computer Architecture.- Distributed and Parallel Algorithms.- Infrastructure and Future Development.

About the author

The author is a lecturer at Lingnan University in Hong Kong and also has the following accreditations.
BSc, MSc, PhD.

Chartered Engineer, United Kingdom.

Chartered Mathematician, United Kingdom.

Chartered Information Technology Professional, United Kingdom.

 

He has been a member of the Scientific Committee of the International Conference on Distributed Computing and Applications to Business, Engineering and Science in 2001, 2002 and 2004. They are planning to hold the next conference in London in late 2005 or early 2006.

Summary

The Client/Server architecture for computing systems was first proposed in the late 1980s as an alternative to conventional mainframes. Processing in the mainframe quickly becomes a bottleneck in any system. Client/server models shift the processing burden to the client computer. Through workload sharing, client/server systems can improve efficiency while reducing costs.

Companies are again searching for ways to improve their processing power without further investment in new hardware and software. Many client computers are idle most of the time, and have unused disk space. The next logical step is to maximise the use of these computers. The peer-to-peer (P2P) model is the answer.

A new and simple peer-to-peer model will be introduced in this book, which will teach readers to install peer-to-peer systems in which users can share their computing power. The target readers are those who have basic Java knowledge and are interested in building (or testing the performance of) peer-to-peer systems.

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