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Gamify Your College Classroom is an instructor playbook for nurturing life skills through the incorporation and customization of games and game elements into coursework.
List of contents
Part 1: Gamification and 21st Century Life Skills1. How Gamification Fosters Critical Thinking and Other Life Skills
Sierra Adare-Tasiwoopa ápi2. Game On! How to Incorporate Games and Gamification in Education
Daisyane Barreto and Jeff Ertzberger3. Becoming an Influencer: Digital Badges and Leaderboards Incentivize Life Skills
Zarah Gayrama-BorinesPart 2: Storytelling and Escape Rooms4. I Spy the Solution: A Meta Approach to Escape Room Design
Laura Geringer, Maddie Shellgren, Cody House, Colette Chelf, and Bucky Dodd.5. Enhancing Learning Experiences Through Storytelling and Immersive Media
Drew Santorello6. Elevate Empathy While Solving Problems: The Importance of the Scenario and Characters in Gamification
Sierra Adare-Tasiwoopa ápi7. Time's Running Out! Escape Rooms that Promote Time Management and Cognition
Debra Luken and Florence W. Williams8. To Escape You Must Communicate: A Mystery
Patricia Nill9. Life Happens When a Case Study Gets Locked in an Escape Room
Dawn Taylor10. Nailed It or Not: Failure Is Part of the Fun
Jennifer CulverPart 3: Choose Your Own Path Games11. Which Way Do I Go? Branching Case Studies Champion Decision-Making
Kinsey Wright and Lori Navarrete12. Piecing the Puzzle Together: Conditional Release Mysteries
Adam Davi and Dorothy LoftinPart 4: Role-Playing13. High-Stakes Adaptability in a Gamified Role-Play Simulation with ChatGPT
Lynn Wahl14. Let's Role-Play: Critical Thinking Scenarios for the Classroom
Vanessa Mari and Rachel S. G. Bower15. Tip of the Tongue: Incorporating Gamification to Bolster Real-World Interventions
Sheri Bayley16. It's AI, My Dear Watson! An AI Literacy Sleuthing Game
Sierra Adare-Tasiwoopa ápiPart 5: Gamify with Existing Games17. Building From the Ground Up Takes Quick Thinking and Teamwork
Toni Picker and Celine Greene18. From Case Studies to Game-Based Learning: Enhancing Ethical Sensitivity in Education
Kelly Richmond Pope and Roni Jackson19. Pitch and Switch: Just How Adaptable Are You?
Brianne Taormina-Barrientos and Liz Galvez20. What Happens When the Ends Don't Meet? A Poverty Simulation to Teach About Poverty
Jessica Limbrick21. Empower Tomorrow's Leaders by Time Traveling to the Ancient World
Robert Stephan 22. Far from Trivial: The Benefits of Using TriviaMaker to Engage and Motivate Students
Chris Pilgrim and Michael Breazeale23. BINGO! for Critical Thinking
Brenda BienPart 6: Semester-Long Gamification24. Choose Your Own Learning Adventure: Designing for Student Motivation and Strengthening Life Skills
Chris Babits and Travis N. Thurston25. The Senate's Ethics Committee: A Course Narrative Promoting Decision-Making and Empathy
Nathan K. Silva26. Scavenger Hunt for Cultural Artifacts: Fully Gamifying a Course
Roxanne Claire Farrar27. A Collaborative Journey in Gamifying a Graduate-Level Course
Ashley Caudill and Anne Jewett28. Conclusion
Sierra Adare-Tasiwoopa ápi
About the author
Sierra Adare-Tasiwoopa ápi is the instructional technologist for Nevada State University, USA.