Fr. 89.00

Creating Opera Utilising Augmented Reality and Virtual Reality - Technologie

English · Hardback

Will be released 12.06.2025

Description

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This book investigates the use of extended reality (XR) technologies to innovate the opera experience. It provides valuable contributions for undergraduate and postgraduate students, creative practice researchers, and professionals seeking to explore the intersections of technology, performance, and composition.


List of contents










1. Introduction 2. Thematic Context 3. Review of Relevant Artworks 4. Voicing Artemis 5. A Comparison of the AR and VR Artemis Works 6. Prototyping an Iterative Process 7. The Composer, As Maker


About the author










Taana Rose is a guest lecturer at TAFE Queensland with a PhD from the University of Queensland. Having taught autoethnography, music for screen, composition, music technology and sound design at TAFE Queensland and The University of Canberra, she is also a keystone of the success of Indigenous tutors at the Queensland University of Technology. She has graced prestigious stages like GameSoundCon, Highscore 2022, and EUROXR, showcasing her expertise in immersive soundscapes and XR innovation. Creator of the mesmerising Artemis XR Opera and the acclaimed Artemis VR, Taana's work has reached global audiences, earning her the esteemed Best in Queensland Award at QLDXRFestival 2022. As a sound designer, she has added her sonic magic to the VR experience 'Allegory of Reality', showcased at Vacant Assembly and World Science Festival Brisbane.


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