Fr. 96.00

Game Development Using Python

English · Paperback / Softback

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Description

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List of contents

1: Introduction to How Games Work
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index

About the author










Parker James R.:
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).

Product details

Authors James R. Parker
Publisher De Gruyter
 
Languages English
Product format Paperback / Softback
Released 22.02.2021
 
EAN 9781683926276
ISBN 978-1-68392-627-6
No. of pages 338
Dimensions 178 mm x 19 mm x 229 mm
Weight 598 g
Subject Natural sciences, medicine, IT, technology > IT, data processing > IT

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