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This edited book explores creative products (i.e. Creations) as part of the seven C's of creativity framework. Through nine chapters, leading scholars in the field explore five different domains (education, crime/terrorism, music, science and engineering) addressing the nature of the creations in each given domain, and the criteria by which creations in that domain are judged. Drawing together key, underpinning concepts from the science of creativity, the book delves into the history of creativity research applied to products to then explore new concepts that are impacting on research, especially the role of artificial intelligence in supporting the development and assessment of creative products.
List of contents
1. Introduction.- 2. Creative Products: A Story Unfolding over the Ages.- 3. Creative Products and Artificial Intelligence.- 4. Creative Products in Education.- 5. Creative Products in Crime and Terrorism.- 6. Creative Products in Music.- 7. Creative Products in Science.- 8. Extension of the Consensual Assessment Technique to Consumer Products: Case Studies.- 9. Summary and Conclusions.
About the author
David H Cropley is Professor of Engineering Innovation at the University of South Australia. An internationally recognised expert on creativity and innovation, his research includes the application of creativity in the domain of engineering, the assessment of creative products, the analysis of the creativity of inventions across a range of application areas and, most recently, the role of artificial intelligence in creativity.
Summary
This edited book explores creative products (i.e. Creations) as part of the seven C's of creativity framework. Through nine chapters, leading scholars in the field explore five different domains (education, crime/terrorism, music, science and engineering) addressing the nature of the creations in each given domain, and the criteria by which creations in that domain are judged. Drawing together key, underpinning concepts from the science of creativity, the book delves into the history of creativity research applied to products to then explore new concepts that are impacting on research, especially the role of artificial intelligence in supporting the development and assessment of creative products.