Fr. 38.50

Storytelling in Video Games - The Art of the Digital Narrative

English · Paperback / Softback

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Description

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Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.
The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual novel" genre is discussed as a form of interactive fiction.

About the author

Amy M. Green is an assistant professor-in-residence at the University of Nevada, Las Vegas. Her work with video games has appeared in numerous academic journals, public speaking engagements, and a TEDxTalk.Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University.

Product details

Authors Amy M. Green
Assisted by Matthew Wilhelm Kapell (Editor), Kapell Matthew Wilhelm (Editor)
Publisher Ingram Publishers Services
 
Languages English
Age Recommendation from age 18
Product format Paperback / Softback
Released 21.12.2017
 
EAN 9781476668765
ISBN 978-1-4766-6876-5
No. of pages 235
Dimensions 152 mm x 229 mm x 12 mm
Weight 299 g
Illustrations Raster,schwarz-weiss
Series Studies in Gaming
Subjects Guides > Hobby, home > Games, quizzes

Popular Culture, LITERARY CRITICISM / General, LANGUAGE ARTS & DISCIPLINES / General, GAMES & ACTIVITIES / Video & Mobile, Role-playing, war games & fantasy sports, Role-playing, war games and fantasy sports, Virtual worlds

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