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A supplement for Stargrave that explores the ideas of artificial intelligence run amok, soulless cyborg killers, and cyberpunk hacking. Welcome to the Outlaw Technology Sector, a vast region of space cut off from the rest of the Ravaged Galaxy. Once a haven to criminals, political dissidents, and rogue scientists, it was overrun by an artificial intelligence intent on wiping out all organic life. Only through the combined might of the pre-Last War great empires was this menace brought down, and their retribution was terrible. Now the Outlaw Technology Sector is a dead place, a nightmare place. Navigational systems refuse to chart a course there, calling such paths ''death vectors''. But the independent crews survive by going where others fear to tread, and the Sector contains technology not found anywhere else. Death Vector is a supplement for Stargrave , containing 8 new scenarios set inside the Outlaw Technology Sector. Instead of the pirate fleets, the players contend with the legions of cyborg automatons that still prowl the region, hunting organic life. Paired with these scenarios is a new campaign element, ''The Network'', which brings cyberpunk hacking into the game. This book also includes a new space encounters table to be used for adventures in the OTS, a new advanced technology table, and a bestiary filled with cybernetic horrors.>
About the author
Joseph A. McCullough’s first brush with writing for games was as co-author of The Grey Mountains supplement for the Middle-Earth Role-Playing Game, and he has remained passionate about Fantasy gaming since, going on to become an award-winning game designer. He is the creator of the “Frostgrave Family” of skirmish wargames (the Fantasy titles Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and the Sci-Fi evolution, Stargrave), the Oathmark Fantasy battle game and The Silver Bayonet, a game of Napoleonic Gothic Horror. The latest information on his game design and other writing can be found at: josephamccullough.com.Biagio D'Alessandro is an Italian illustrator. After graduating in fine art, he decided that drawing monsters, demons and aliens would be more fun. In a decade as a professional illustrator, he has collaborated with a wide range of publishers such as Paizo Publishing, Monte Cook Games, and AEG.