Fr. 76.00

Developing Graphics Frameworks with Python and OpenGL

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

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Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.


List of contents










1. Introduction to Computer Graphics
2 Introduction to Pygame and OpenGL
3 Matrix Algebra and Transformations
4 A Scene Graph Framework
5 Textures
6 Light and Shadow


About the author










Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming.
Michael Pascale is a software engineer interested in the foundations of computer science, programming languages, and emerging technologies. He earned his B.S. in Computer Science from Adelphi University in 2019. He strongly supports open source software and open access educational resources.


Summary

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

Product details

Authors Michael Pascale, Lee Stemkoski, Stemkoski Lee
Publisher Taylor and Francis
 
Languages English
Product format Paperback / Softback
Released 04.10.2024
 
EAN 9781032021461
ISBN 978-1-032-02146-1
No. of pages 334
Weight 453 g
Illustrations farbige Illustrationen, Zeichnungen, schwarz-weiss, Zeichnungen, farbig
Subjects Natural sciences, medicine, IT, technology > IT, data processing > IT

COMPUTERS / Computer Science, COMPUTERS / Programming / General, COMPUTERS / Programming / Games, COMPUTERS / Programming / Open Source, Information visualization, Programming & scripting languages: general, 3D graphics & modelling, Programming and scripting languages: general, Digital Animation, COMPUTERS / Languages / Python, 3D graphics and modelling

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