Fr. 236.00

The SuperCollider Book, second edition

English · Hardback

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Description

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A comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI library. Forthcoming from the MIT Press

List of contents

Foreword by James McCartney
Introduction to the Second Edition, by Scott Wilson, David Cottle, and Nick Collins
Part I: Tutorials
1 Beginner’s Tutorial, by David Cottle
2 The Unit Generator, by Joshua Parmenter
3 Composing with SuperCollider, by Scott Wilson and Julio d’Escriván
4 Ins and Outs, by Marije A. J. Baalman, Miguel Negrão, Stefan Kersten, and Till Bovermann
Part II: Advanced Tutorials
5 Programming in SuperCollider, by Iannis Zannos
6 Events and Patterns, by Ron Kuivila
7 Just in Time Programming, by Julian Rohrhuber and Alberto de Campo
8 Object Modelling, by Alberto de Campo, Julian Rohrhuber, and Till Bovermann
Part III: Editors and GUI
9 Installing, Setting Up and Running the SuperCollider IDE, by Norah Lorway
10 Alternative IDEs for SuperCollider, by Konstantinos Vasilakos
11 SuperCollider on Small Computers, by Matthew John Yee-King
12 The SuperCollider GUI Library, by Eli Fieldsteel
IV Practical Applications
13 Sonification and Auditory Display in SuperCollider, by Alberto de Campo, Julian Rohrhuber, Katharina Vogt, and Till Bovermann
14 Spatialization with SuperCollider, by Marije A. J. Baalman and Scott Wilson
15 Machine Listening in SuperCollider, by Nick Collins
16 Microsound
Alberto de Campo and Marcin Pietruszewski
17 Alternative Tunings with SuperCollider, by Fabrice Mogini
18 Non-Real Time Synthesis and Object Oriented Composition, by Brian Willkie and Joshua Parmenter
19 Stochastic and Deterministic Algorithms for Sound Synthesis and Composition, by Sergio Luque and Daniel Mayer
Part V: Projects and Perspectives
20 Implementing New Language Syntax Using SuperCollider’s Pre-Processor, by James Harkins
21 Interface Investigations, by Thor Magnusson
22 SuperCollider in Japan, by Takeko Akamatsu
23 Dialects, Constraints, and Systems within Systems, by Julian Rohrhuber, Tom Hall, and Alberto de Campo
24 Artists’ Statements, from: Juan Gabriel Alzate Romero, Helene Hedsund, Patrick Hartono, Norah Lorway, Andrea Valle, Marianne Teixidó, Neil Cosgrove, Shelly Knotts, Juan Sebastián Lach, Mileece, Sam Pluta, Ann Warde, Anna Xambó Sedo,
25 Machine Learning in SuperCollider, by Chris Kiefer and Shelly Knotts
26 Notations and Score-Making, by Tom Hall, Newton Armstrong and Richard Hoadley
27 SCTweets: Character Matters, by Fellipe M. Martins
VI Developer Topics
28 The SuperCollider Language Implementation, by Stefan Kersten
29 Writing Unit Generator Plug-ins, by Dan Stowell and Christof Ressi
30 Inside scsynth, by Ross Bencina
Subject Index
Code Index

About the author










edited by Scott Wilson, David Cottle, and Nick Collins; foreword by James McCartney

Product details

Authors Nick Collins, David Cottle, McCar, James McCartney, Scott Wilson
Publisher The MIT Press
 
Languages English
Product format Hardback
Released 29.04.2025
 
EAN 9780262049702
ISBN 978-0-262-04970-2
No. of pages 832
Dimensions 210 mm x 235 mm x 34 mm
Subjects Natural sciences, medicine, IT, technology > IT, data processing > General, dictionaries

MUSIC / Reference, Information technology: general issues, COMPUTERS / Design, Graphics & Media / Audio, Programming and scripting languages: general, COMPUTERS / Languages / General

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