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An essential resource for intermediate, middle, and high school librarians that guides the planning, learning, and implementation of a school library makerspace.The roles of school library media specialists and school libraries themselves are ever changing in response to the needs of the community and the evolution of human thinking, interaction, and learning processes. A school library makerspace can provide patrons with a place for learning, doing, and creating. It offers a location for tackling inventions, fine arts, crafts, industrial technology, hobbies, e-textiles, foodcrafting, DIY couture, fabrication, upcycling, and STEM right in the middle of the information gateway-the library. This book completely explains the makerspace concept and supplies real-world implementation guidance and inexpensive programming ideas that can be used as-is or adapted to suit a specific library or community's needs. Readers will be able to hit the ground running to implement their own makerspace with practical project ideas they can put to use immediately.
List of contents
Preface
Introduction
Chapter 1: The School Library MakerspaceMakerspaces in School Libraries
Facility
Money and Budgets
Guided Instruction
Learning and Building Knowledge
Independent Challenges
Self-Directed Experiment
Pathfinders
Learning Standards
AASL Standards for 21st-Century Learner
Think Create Share GrowCommon Core
College and Career Readiness Anchor Standards for Reading College and Career Readiness Anchor Standards for Writing College and Career Readiness Anchor Standards for Speaking and Listening Mathematics: Standards for Mathematical PracticeSTEM: Science, Technology, Engineering, and Math
Communication
Mentors
Safety, Rules, and Instructions
Safety
Rules
Instructions
Badges, Merit Patches, Participation Recognition
Digital Badges
Supplies
References
Chapter 2: Library Makerspace Programming and ActivitiesCreative Commons
Makerspace Projects
Community
DIY: Do It Yourself
Foodcrafting and Food Gardens
Fashion and Textiles
Fine Arts
Hobbies and Crafts Revised
STEM: Science, Technology, Engineering, and Math
Teamwork
Repurposing Books and Periodicals
Upcycling Crafts
Activities
Bee Balm
Body Spray
Coffee Cup Cooking
Comics and Graphic Novels
Embroidery Logo
Flower Pressed Designs
Game Tiles
Kite Flying
Loom Knit
Music Composer
Paper Quilting
Plarn Weaving
Puzzled Inspiration
Recycled Beading
Soaps and Scrubs
Tile Art
Video Production
Yarn Mâché
Chapter 3: Make and TakeBookmarks
Button Bookmark
Paint Strip Bookmark
Pony Bead Bookmark
Desk Blotter
Desktop Write-on Board
Journal Covers
Book Jacket Journal Cover
Felt Journal Cover
Gift Wrap Photo Frame Journal Cover
Keyboard Frame
Library Envelopes
Magnetic Poetry
Money Tin
Office Organizer
Pencil Case
Tissue Paper Tealight
Groups
Recycled Road
Tetrahedron
Appendix 1: Glossary
Appendix 2: National and Local Events & Contests
Appendix 3: Ideas and Inspirations
Appendix 4: Maker Communities and Resources
Bibliography
Index
About the author
Leslie B. Preddy is the LMS at Perry Meridian Middle School in Indianapolis. She has been active in the AASL is an adjunct professor at IUPUI and is co-author with Dr. Danny Callison of a forthcoming book with Libraries Unlimited.