Fr. 55.50

Beginning Android 2 - Beginning the journey toward your own successful Android 2 applications

English · Paperback / Softback

Shipping usually within 6 to 7 weeks

Description

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The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.
With Beginning Android 2, you'll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

List of contents

The Big Picture.- Projects and Targets.- Creating a Skeleton Application.- Using XML-Based Layouts.- Employing Basic Widgets.- Working with Containers.- Using Selection Widgets.- Getting Fancy with Lists.- Employing Fancy Widgets and Containers.- The Input Method Framework.- Applying Menus.- Fonts.- Embedding the WebKit Browser.- Showing Pop-Up Messages.- Dealing with Threads.- Handling Activity Life Cycle Events.- Creating Intent Filters.- Launching Activities and Subactivities.- Handling Rotation.- Working with Resources.- Using Preferences.- Managing and Accessing Local Databases.- Accessing Files.- Leveraging Java Libraries.- Communicating via the Internet.- Using a Content Provider.- Building a Content Provider.- Requesting and Requiring Permissions.- Creating a Service.- Invoking a Service.- Alerting Users via Notifications.- Accessing Location-Based Services.- Mapping with MapView and MapActivity.- Handling Telephone Calls.- Development Tools.- Handling Multiple Screen Sizes.- Dealing with Devices.- Handling Platform Changes.- Where Do We Go from Here?.

Summary

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.
With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Product details

Authors Mark Murphy
Publisher Apress
 
Languages English
Product format Paperback / Softback
Released 23.06.2010
 
EAN 9781430226291
ISBN 978-1-4302-2629-1
No. of pages 416
Dimensions 193 mm x 235 mm x 20 mm
Weight 802 g
Illustrations XVI, 416 p.
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Data communication, networks

B, angewandte informatik, Mobile Computing, Computer Applications, Computer and Information Systems Applications, Application software, Information technology: general issues, Professional and Applied Computing

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