Fr. 70.00

Beginning Java ME Platform

English · Paperback / Softback

Shipping usually within 6 to 7 weeks

Description

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Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer or an experienced professional, Beginning Java(TM) ME Platform brings exciting wireless and mobile Java application development right to your door and device!
Beginning Java(TM) ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
Furthermore, this book is easy to read and includes many practical, hands-on, and ready-to-use code examples.

List of contents

Getting Started.- Mapping the Java Jungle.- Shrinking Java to Fit.- Getting Started with the NetBeans IDE.- CLDC Development with MIDP.- Introducing MIDlets.- Building User Interfaces.- Storing Data Using the Record Store.- Accessing Files and Other Data.- Using the Java Mobile Game API.- CDC Development.- Introducing Xlets and the Personal Basis Profile.- Introducing Applets and the Advanced Graphics and User Interface.- Using Remote Method Invocation.- Communicating with the Rest of the World.- Accessing Remote Data on the Network.- Accessing Web Services.- Messaging with the Wireless Messaging API.- Other Java ME Interfaces.- Securing Java ME Applications.- Rendering Multimedia Content.- Finding Your Way.- Seeking a Common Platform.

Summary

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning Java™ ME Platform brings exciting wireless and mobile Java application development right to your door and device!
Beginning Java™ ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.

Product details

Authors Ray Rischpater
Publisher Apress
 
Languages English
Product format Paperback / Softback
Released 03.11.2008
 
EAN 9781430210610
ISBN 978-1-4302-1061-0
No. of pages 500
Dimensions 191 mm x 237 mm x 34 mm
Weight 962 g
Illustrations 600 p.
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Programming languages

Java, B, Video, Software Engineering, Software Engineering/Programming and Operating Systems, Operating systems, Professional and Applied Computing, Programming Language, Java (Computer program language)

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