Fr. 210.00

Great Games Need Great Leaders - Multiclassing to Lead Game Development Teams

English · Hardback

Shipping usually within 3 to 5 weeks

Description

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This book brings together the knowledge and perspectives of numerous games industry leaders and practitioners to show how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better and provides tools for the reader to use in their own professional practice.

List of contents

Prologue
Part 1 Leadership
Chapter 1.1 ◾ Fundamentals
Chapter 1.2 ◾ Multiclassing
Part 2 The Warrior
Chapter 2.1 ◾ Acting
Chapter 2.2 ◾ Enabling
Part 3 The Bard
Chapter 3.1 ◾ Speaking
Chapter 3.2 ◾ Inspiring
Part 4 The Cleric
Chapter 4.1 ◾ Feeling
Chapter 4.2 ◾ Knowing
Epilogue

About the author

Matthew John Dyet is the founder and project lead of EverySecond Studio and a games lecturer at the SAE Institute in Perth, Western Australia.

Summary

This book brings together the knowledge and perspectives of numerous games industry leaders and practitioners to show how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better and provides tools for the reader to use in their own professional practice.

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