Fr. 80.00

Create 2D Mobile Games With Corona SDK - For iOS and Android

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

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Corona SDK is one of the most powerful tools used to create games and apps for mobile devices.

The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics.

The tutorial-based format:

Contains step-by-step directions complete with coding and screenshots

Is filled with tutorials, tips, and links to useful online resources

Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!

List of contents

Part 1: Lua
Get Prepared
Variables, Tables and Expressions
Functions
Control Structure Statements
Arrays and Lists
Object-oriented programming with Lua
Part 2: Display
Texts
Images
Shapes
Part 3: Move
Using Transitions to move and animate objects
Moving objects around the screen: The interactive way
Move objects around the screen: Frame by frame
Make them fall: the physics engine
Make them collide but not fall
Animate images with Sprites
Part 4: Advanced features
Compose your screens with Composer
Add sounds and music
Menu and user interface
The screen jungles
Save and restore data
Part 5: To the stores
Make money with your games
Test and debug
Debug
Deploy
More with Corona SDK?
Part 6: Epilog

About the author

David Mekersa manages the French video game studio Casual Box. David started creating games on Amstrad CPC, then on the Amiga. He is a veteran in the world of new technologies with over 20 years of experience. At times developer, creator, designer, technical director, and head of international projects, he has explored all the intricacies of IT. In 2006, he created the website www.casualgames.frand in 2009 he launched Casual Box, the French video game studio. In his career, he has learned to master new programming languages in few days and to be organized like the pros. His most recent commercial game, Chicken Deep, was created in 2 months using Corona SDK, with no prior competences with the tool.David is president of PixLR, a French video game trade association.

Product details

Authors David Mekersa, Mekersa David
Publisher CRC Press
 
Languages English
Product format Paperback / Softback
Released 02.04.2015
 
EAN 9781138014091
ISBN 978-1-138-01409-1
Dimensions 155 mm x 230 mm x 13 mm
Subjects Guides
Natural sciences, medicine, IT, technology > IT, data processing

COMPUTERS / Programming / Games, Computer Games Design, 2d Graphics: Games Programming

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