Fr. 110.00

Playful Python Projects - Modeling and Animation

English · Hardback

Shipping usually within 3 to 5 weeks

Description

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This book aims to take beginner and intermediate programming hobbyists to the next level by challenging them with exciting bite-size projects rooted in actual scientific and engineering problems.


List of contents

1. A bit of Python 2. Motion and reflections 3. Gravity and rotation 4. Stochastic processes 5. Living things 6. Grid worlds 7. States and transitions

About the author

Maxim Mozgovoy is a senior associate professor at the University of Aizu, Japan. He received his PhD degree in Applied Mathematics from St. Petersburg State University, and his PhD in Computer Science from University of Joensuu. His main research interests are focused on educational technologies, natural language processing, and artificial intelligence for games and interactive environments. His current goal is to apply machine learning technologies to the task of creating practical game AI systems. Maxim has a record of around 100 published papers and industrial-level software development experience. He is a co-founder of Helium9 Games studio, a regular reviewer for IEEE Transactions on Games and Entertainment Computing, and a program committee member of IEEE Conference on Games, Game-On, and other international conferences.

Summary

This book aims to take beginner and intermediate programming hobbyists to the next level by challenging them with exciting bite-size projects rooted in actual scientific and engineering problems.

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