Fr. 216.00

The Oxford Handbook of Video Game Music and Sound

English · Hardback

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Description

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The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse-a vibrant, innovative, and multifaceted field that incorporates approaches from media studies, musicology, sound studies, music theory, psychology, and more. Drawing on the expertise of leading scholars and practitioners from around the globe, The Oxford Handbook of Video Game Music and Sound features nearly 50 chapters on topics ranging from the earliest pinball machines to the latest in virtual reality technology. The resulting volume provides both a comprehensive introduction to the study of game audio and an indispensable resource for experts.

Product details

Authors William Gibbons, William (Dean Gibbons
Assisted by William Gibbons (Editor), Gibbons William (Editor), Mark Grimshaw-Aagaard (Editor)
Publisher Oxford University Press
 
Languages English
Product format Hardback
Released 12.08.2024
 
EAN 9780197556160
ISBN 978-0-19-755616-0
No. of pages 976
Dimensions 180 mm x 260 mm x 60 mm
Series Oxford Handbooks
Subjects Humanities, art, music > Music
Natural sciences, medicine, IT, technology > IT, data processing > IT

MUSIC / Genres & Styles / Electronic, Electronic Music

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