Fr. 79.00

Routledge Companion to Imaginary Worlds

English · Paperback / Softback

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This companion provides a definitive and cutting-edge guide to the study of imaginary and virtual worlds across a range of media, including literature, television, film, and games. From the Star Trek universe, Thomas More's classic Utopia, and J. R. R. Tolkien's Arda, to elaborate, user-created game worlds like Minecraft, contributors present interdisciplinary perspectives on authorship, world structure/design, and narrative. The Routledge Companion to Imaginary Worlds offers new approaches to imaginary worlds as an art form and cultural phenomenon, explorations of the technical and creative dimensions of world-building, and studies of specific worlds and worldbuilders.

List of contents

About the Contributors

Preface

Acknowledgments

Part 1   Content and Story

1. Locations and Borders Gerard Hynes

2. The Hero's Journey Lily Alexander

3. Invented Languages Dimitra Fimi and Andrew Higgins

4. Invented Cultures Mark J. P. Wolf

5. Backstory Benjamin J. Robertson

6. Narrative Fabric Mark J. P. Wolf

7. Saviors Mark J. P. Wolf

8. Portals Jennifer Harwood-Smith



Part 2   Form and Structure


9. World Design Mark J. P. Wolf

10. Ontological Rules Marie-Laure Ryan

11. World Completeness Benjamin J. Robertson

12. World Consistency Rodrigo Lessa and João Araújo

13. Geography and Maps Gerard Hynes

14. History and Timelines Benjamin J. Robertson

15. Mythology Lily Alexander

16. Philosophy Edward Castronova

17. Transmediality Lars Konzack

18. World-Building Tools David Langdon



Part 3   Types of Worlds


19. Island Worlds Ian Kinane

20. Underground Worlds Peter Fitting

21. Planets Jennifer Harwood-Smith

22. Utopias and Dystopias Peter Sands

23. Uchronias, Alternate Histories, and Counterfactuals George Carstocea

24. Virtual Worlds Mark J. P. Wolf

25. Interactive and Participatory Worlds Matthew Freeman



Part 4   Authorship and Reception


26. Subcreation Lars Konzack

27. Authorship Jessica Aldred

28. Reboots and Retroactive Continuity William Proctor

29. Canonicity William Proctor

30. Escapism Lars Konzack

31. Genre Lily Alexander

About the author










Mark J. P. Wolf is a Full Professor in the Communication Department at Concordia University, Wisconsin, USA. His books include Abstracting Reality, The Medium of the Video Game, Virtual Morality, The Video Game Explosion, Myst and Riven: The World of the D'ni, Before the Crash, Encyclopedia of Video Games, Building Imaginary Worlds, The LEGO Studies Reader, Video Games Around the World, and Revisiting Imaginary Worlds. He is also the founder of the Imaginary Worlds book series. With Bernard Perron, he is the co-editor of The Video Game Theory Reader 1 and 2, and the Landmark Video Game book series.


Summary

The Routledge Companion to Imaginary Worlds offers new approaches to imaginary worlds both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of world-building, and studies of specific worlds and world-builders.

Product details

Authors Mark Wolf
Assisted by Mark Wolf (Editor), Mark J P Wolf (Editor), Mark J. P. Wolf (Editor), Wolf Mark (Editor)
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Paperback / Softback
Released 10.12.2019
 
EAN 9780367876302
ISBN 978-0-367-87630-2
No. of pages 468
Series Routledge Media and Cultural Studies Companions
Subjects Fiction > Poetry, drama
Humanities, art, music > History
Social sciences, law, business > Social sciences (general)

History, Popular Culture, SOCIAL SCIENCE / Media Studies, LITERARY CRITICISM / Science Fiction & Fantasy, Humanities, Literary studies: general, TV & society, Media studies: TV and society

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