Fr. 254.00

Tabletop Game Design for Video Game Designers

English · Hardback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

Read more

List of contents

Chapter 1: Getting Started

Chapter 2: Foundations

Chapter 3: Creating Tabletop Games

Chapter 4: Playtesting Tabletop Games

Chapter 5: Rules

Chapter 6: Themes

Chapter 7: Beginnings, Endings, & Elminiation

Chapter 8: Movement & Space

Chapter 9: Actions & Choices

Chapter 10: Chance

Chapter 11: Economies

Chapter 12: Balance

Chapter 13: Computer Turns, Ticks, & Time

Chapter 14: Designing Autonomy

Chapter 15: Paper Prototying Computer Games

About the author

Ethan Ham has eleven years’ experience in the computer game & media industry as a game designer, programmer, and producer. He has helped develop games that have garnered numerous awards including E3 Game Critic Best Simulation Game, the Academic of Interactive Arts & Sciences Best Massively Multiplayer Game, and Game Industry News Online Game of the Year. In addition to his ongoing work developing and writing about games, Ethan is an Associate Professor and Chairperson of the Department of Interactive Media at Bradley University in Peoria, Illinois.

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.